1. #6841
    The Lightbringer Fhi's Avatar
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    Roleplaying a good character is such a chore. First of all, quests are shoved down your throat, and require advanced metagaming knowledge to avoid them altogether. There's also no consequence to being evil, while you miss out on plenty of story and quests if you're good. I'm thinking of just abandoning my paladin "good" alignment and doing everything I come across. I'm just afraid it'll make the game less enjoyable, but at the same time, knowing that I am missing out on stories I haven't seen is not enjoyable either.

    A way around this is to make multiple characters, and that is just something I am not willing to do.

  2. #6842
    Quote Originally Posted by Shinzai View Post
    *snip*
    Easy, just don't pick any fights before level 10-20 I only play dead is dead and don't really die.. ever. So I usually just let Ralof tank everything in the starting cave, then let him escort me to riverwood, make a little money, help Faendal and take archery training 5 levels. Then follow the road to Whiterun, the few wolves on the road aren't much of a problem and then instead of going for the dragonstone I take the cart to Riften, run around the city, gather herbs etc. If I pull a spider or a bear, run to guards:P

    Then join thieves guild, fail the first quest on purpose. Then usually make 2-3 invisibility potions or steal them, sneak into the guild and do the small jobs for gold + gather plants for potions and train archery and sneak every level. Oh and invest all into health till 400 or so. Around level 15 it's already a lot easier and level 30 I don't even have to try Put then I usually died in the past because I got reckless, went out in nice clothes instead of those with good armor and sneak bonuses or was too lazy to make myself an invisibility potion or health potions for those tight spots. Oh and I fell to death a few times too:P

  3. #6843
    Quote Originally Posted by Lizbeth View Post
    Easy, just don't pick any fights before level 10-20 I only play dead is dead and don't really die.. ever. So I usually just let Ralof tank everything in the starting cave, then let him escort me to riverwood, make a little money, help Faendal and take archery training 5 levels. Then follow the road to Whiterun, the few wolves on the road aren't much of a problem and then instead of going for the dragonstone I take the cart to Riften, run around the city, gather herbs etc. If I pull a spider or a bear, run to guards:P

    Then join thieves guild, fail the first quest on purpose. Then usually make 2-3 invisibility potions or steal them, sneak into the guild and do the small jobs for gold + gather plants for potions and train archery and sneak every level. Oh and invest all into health till 400 or so. Around level 15 it's already a lot easier and level 30 I don't even have to try Put then I usually died in the past because I got reckless, went out in nice clothes instead of those with good armor and sneak bonuses or was too lazy to make myself an invisibility potion or health potions for those tight spots. Oh and I fell to death a few times too:P
    Hmmmm, I'll have to give it a try... it's just... I like fighting things. :<

  4. #6844
    This is so true.. thats why I always RP the antihero:P I don't kill any bystanders and only kill in self defense pretty much and do the evil quests during the "losing control phase", after becoming a vampire, a werewolf, going down the dark path.. whatever.

    ---------- Post added 2013-01-29 at 09:55 PM ----------

    Quote Originally Posted by Shinzai View Post
    Hmmmm, I'll have to give it a try... it's just... I like fighting things. :<
    Well, you could fight animals around Whiterun. The skeevers, mudcrabs and wolves aren't much of a threat. Also if you're using SkyRe, playing a nord comes really handy. They have this once a day 7 second immortality. It's really good, especially at the beginning.

  5. #6845
    The Lightbringer Fhi's Avatar
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    Quote Originally Posted by Lizbeth View Post
    This is so true.. thats why I always RP the antihero:P I don't kill any bystanders and only kill in self defense pretty much and do the evil quests during the "losing control phase", after becoming a vampire, a werewolf, going down the dark path.. whatever.[COLOR="red"]
    Yeah, I think I'm going to rewrite his motivation and personality a little. Still a knight who uses restoration to protect others, but maybe add in an intense natural curiosity, only drawing the line at outright murder. This does open up Thieves' Guild, which I always enjoyed.

  6. #6846
    Quote Originally Posted by aikoyamamato View Post
    I'm not at home to confirm, but I'm pretty sure newer versions of SkyRe use the NMM module, which lets you run an "installer" when you install it via NMM. The SkyRe installer should let you choose to install only the selected components. Uninstall SkyRe (properly, I think the readme/description has instructions), then re-install with NMM, selecting all but the Combat module. Do at your own risk! SkyRe changes a lot of things so uninstalling can possibly corrupt your save game. You could also check to see if SkyRe installs a package in your /Data folder for combat. You could try deleting it.
    I'm well aware...that was not my question.
    I just wanted to know if switching SkyRe's combat module for Duel would be more balanced and/or interesting. But I already did that.
    But now that I've turned off SkyRe's combat module, I realized the armor rating on my armor is the same, and I thought the changes to that were in the combat module. I assumed that meant I needed to make a clean save before switching the module off, except disabling SkyRe makes me CTD as soon as the main menu appears. So I need to fix this.

    Edit: Found it. one compatibility patch had escaped me. And apparently the armor changes are in the MAIN module instead of combat module. I wanted to never again need compatibility patches for standalone armor. Phooey.
    Last edited by Valenhil; 2013-01-30 at 12:35 AM.

  7. #6847
    Quote Originally Posted by Fhi View Post
    Yeah, I think I'm going to rewrite his motivation and personality a little. Still a knight who uses restoration to protect others, but maybe add in an intense natural curiosity, only drawing the line at outright murder. This does open up Thieves' Guild, which I always enjoyed.
    Thieves guild isn't that bad actually. The only part about it I don't like is the deal with Nocturnal. It's basically Karliah selling the DB and Brynjolf to the "devil" to get her revenge and get back in good graces with Nocturnal. Wish these was an option to just refuse the deal.

    I still haven't figured out what to do about most daedric quests though. A lot of them are really evil and involve murder.

  8. #6848
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by Lizbeth View Post
    I still haven't figured out what to do about most daedric quests though. A lot of them are really evil and involve murder.
    You can't really refuse most Daedric quests. I don't willing accept ones that make you murder people (Boethia, Molag Bal, Mehrunes Dagon) so I normally pick "I'll never work for you, demon!" and continue on as if I have no other choice.

  9. #6849
    Quote Originally Posted by Buckwald View Post
    You can't really refuse most Daedric quests. I don't willing accept ones that make you murder people (Boethia, Molag Bal, Mehrunes Dagon) so I normally pick "I'll never work for you, demon!" and continue on as if I have no other choice.
    You lose at least 2 artifacts as well as the achievement like that though.. I just cant bring myself to murder the priest or even that mystic dawn guy.

    As for Dark Brotherhood.. I wish it was more like Oblivion. You only had to kill a few people there, most of them being bad anyway, like bandit leaders etc. and them most of the line was eliminating other murderers (which I didn't have a problem with:P). In Skyrim it's just plain mean and evil mostly, like the wedding or that poor insane beggar who lost his sister.

  10. #6850
    The Unstoppable Force Adam Jensen's Avatar
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    Quote Originally Posted by TonyIommi View Post
    Actually the THALMOR can indeed be dealt with conclusively. The thalmor (and the aldmeri dominion) are not the entirety of Mer existence and are actually relative new comers to the secene. They are a political compact that gained popularity based on the lie that they solved the oblivion crisis. They can be ended.
    In TES6, I hope I get to kill more Thalmor. Fuck those guys and their condescending attitude. Brb, launching Skyrim so I can kill some High Elves.

    i was not crying in the shower
    i just realized how i'll never get to meet darth vader and then soap got in my eye - Kylo Ren

  11. #6851
    If you're a good guy you wipe out the Dark Brotherhood.

    And I still say that it sucks that you can't wipe out the Thieves Guild. Just take the skeleton key off what's-his-face's corpse.

  12. #6852
    Quote Originally Posted by unholytestament View Post
    If you're a good guy you wipe out the Dark Brotherhood.

    And I still say that it sucks that you can't wipe out the Thieves Guild. Just take the skeleton key off what's-his-face's corpse.
    Wiping them out would be kind of evil though.. besides if you make guildmaster, you can run it however you like, I guess, even RP turning them into a group who steals from bad rich people and gives to the poor. Wish there was an alternate way to not get involved with Nocturnal and get rid of Maven though.

  13. #6853
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by Lizbeth View Post
    You lose at least 2 artifacts as well as the achievement like that though.. I just cant bring myself to murder the priest or even that mystic dawn guy.
    Since murdering those people for the quests don't (or shouldn't) go on your crime sheet, I normally just do them as fast as possible and skip the dialog. It's not something I like doing, as most of my characters are never plain old murderers, but I'm a completionist and I don't like having quests in my quest journal.

    Quote Originally Posted by Lizbeth View Post
    As for Dark Brotherhood.. I wish it was more like Oblivion. You only had to kill a few people there, most of them being bad anyway, like bandit leaders etc. and them most of the line was eliminating other murderers (which I didn't have a problem with:P). In Skyrim it's just plain mean and evil mostly, like the wedding or that poor insane beggar who lost his sister.
    If you kill the leader of the Dark Brotherhood in the cabin (which is easy even on master) you can wipe them out and complete that series. Which is what I did. All you miss is some gold, the jester gear and Shadowmere (I never use horses any way).

    Quote Originally Posted by Lizbeth View Post
    Wiping them out would be kind of evil though.. besides if you make guildmaster, you can run it however you like, I guess, even RP turning them into a group who steals from bad rich people and gives to the poor. Wish there was an alternate way to not get involved with Nocturnal and get rid of Maven though.
    Killing a guild that's dedicated to murdering people seems to be on the good side of the spectrum (for me). Just like wiping out a cave of bandits.

  14. #6854
    The Lightbringer Fhi's Avatar
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    Quote Originally Posted by Buckwald View Post
    It's not something I like doing, as most of my characters are never plain old murderers, but I'm a completionist and I don't like having quests in my quest journal.
    I think this is precisely what I struggle most with at my attempts to roleplay. Roleplay versus content.

  15. #6855
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by Fhi View Post
    I think this is precisely what I struggle most with at my attempts to roleplay. Roleplay versus content.
    It's also a reason why I always hated being the guildmaster of every guild in the world.

  16. #6856
    Quote Originally Posted by Lizbeth View Post
    Wiping them out would be kind of evil though.. besides if you make guildmaster, you can run it however you like, I guess, even RP turning them into a group who steals from bad rich people and gives to the poor. Wish there was an alternate way to not get involved with Nocturnal and get rid of Maven though.
    They are thieves and thugs and the first thing they have you do upon SPEAKING to them is frame an innocent man for theft. The sole act of manipulating the economy of Skyrim in times of crisis all for profit is enough to make me want to run them all through. Not to mention how half the conversations you have with them are laced with threats until you have reached a sufficient rank.

    There's a difference between being a good guy and being a friend to all living things. These are not good people, and they cause the suffering of good people.

  17. #6857
    Quote Originally Posted by unholytestament View Post
    They are thieves and thugs and the first thing they have you do upon SPEAKING to them is frame an innocent man for theft. The sole act of manipulating the economy of Skyrim in times of crisis all for profit is enough to make me want to run them all through. Not to mention how half the conversations you have with them are laced with threats until you have reached a sufficient rank.

    There's a difference between being a good guy and being a friend to all living things. These are not good people, and they cause the suffering of good people.
    They aren't exactly good but they aren't evil either. They even have this strict no murder policy. Not only that but if you talk to them and listen to their back stories, they mostly seem to be decent people who had no where else to go or do it for the kicks but don't really want to harm anyone. Of course theres a few who are in it just for the gold like Tonilia and Vex.

    So becoming their leader would work better than murdering them, no? You can go with the whole Robin Hood routine like the Gray fox, I guess.

    ---------- Post added 2013-01-30 at 01:32 AM ----------

    Quote Originally Posted by Buckwald View Post
    Killing a guild that's dedicated to murdering people seems to be on the good side of the spectrum (for me). Just like wiping out a cave of bandits.
    Thieves guild doesnt murder anyone, if you kill someone you even get scolded for it and don't get paid. Bandits are completely different, they kidnap and murder people or keep them as slaves.

  18. #6858
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by Lizbeth View Post
    Thieves guild doesnt murder anyone, if you kill someone you even get scolded for it and don't get paid. Bandits are completely different, they kidnap and murder people or keep them as slaves.
    My response was into the Dark Brotherhood, my mistake.

  19. #6859
    Quote Originally Posted by Lizbeth View Post
    They aren't exactly good but they aren't evil either. They even have this strict no murder policy. Not only that but if you talk to them and listen to their back stories, they mostly seem to be decent people who had no where else to go or do it for the kicks but don't really want to harm anyone. Of course theres a few who are in it just for the gold like Tonilia and Vex.
    The ''nowhere else to go'' excuse only takes you so far. There comes a point in your career of crime where you have made more than enough to survive going straight. Choosing not to do so reflects on who you are and makes the excuse worthless.

  20. #6860
    Quote Originally Posted by Buckwald View Post
    Since murdering those people for the quests don't (or shouldn't) go on your crime sheet, I normally just do them as fast as possible and skip the dialog. It's not something I like doing, as most of my characters are never plain old murderers, but I'm a completionist and I don't like having quests in my quest journal.
    Having quests piled up in your inventory is the worst thing ever. OCD for days.

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