1. #7321
    Quote Originally Posted by Airwaves View Post
    Gross, Stock standard Whiterun is so ugly. Not much of a PC player if it looks that bad.

    http://skyrim.nexusmods.com/mods/19799

    What Whiterun should look like for pc gamers.

    http://static.skyrim.nexusmods.com/m...1341267863.jpg - Same place as the vid.
    It's a matter of taste.. Whiterun is in tundra and looks fine as it is. Making it look like it's in a forest and adding trees that don't even grow in the region just makes it look unrealistic. Trees and flowers everywhere suit Falkreath and maybe even Riften but overly lush Whiterun just looks wrong.

    ---------- Post added 2013-02-23 at 11:11 AM ----------

    Quote Originally Posted by Mcstunner View Post
    oh, something interesting here. it seems that master neloth just confirmed the gender of the nerevarine. if you talk to him about it, he calls the nerevarine "he". and since neloth was alive at the time, he should know. so i guess there's now a canon gender for one of the elder scrolls heroes.
    It's because Nerevar was male, nerevarine was believed to be hes recarnation so obviously they refer to him as "he". "He" could just as well be reincarnated as a female or not at all (not sure if it was actually true according to lore or nerevarine was just a random adventurer). Neloth could just as well be referring to Nerevar when he said that, not the incarnation.

  2. #7322
    Quote Originally Posted by Lizbeth View Post
    It's a matter of taste.. Whiterun is in tundra and looks fine as it is. Making it look like it's in a forest and adding trees that don't even grow in the region just makes it look unrealistic. Trees and flowers everywhere suit Falkreath and maybe even Riften but overly lush Whiterun just looks wrong.
    I agree with you on Whiterun not looking right with a bunch on lush forest trees in it.
    So I use this one instead.

  3. #7323
    The Insane GennGreymane's Avatar
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    i wish there was a real way to upgrade towns

    (STOP SHOWING ME MODS I R A FOREVER A 360 USER)

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  4. #7324
    I am Murloc! SirRobin's Avatar
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    Quote Originally Posted by GennGreymane View Post
    i wish there was a real way to upgrade towns

    (STOP SHOWING ME MODS I R A FOREVER A 360 USER)
    Well there is a chance that they will do a mod cd. Didn't they do that for FO3? So you may see them on the consoles at some point.

    As far as Whiterun I still prefer horrorview's Sexy mods like Sexy Whiterun v3 and Dalmatan's tweaks to it.





    Though they are a smidge too colorful. If I had anywhere near the patience and talent of modders I would pick a spot in between vanilla and sexy.

    Personally I'm still keeping my fingers crossed for Issgard.
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  5. #7325
    Since 1h,2h and bow damage can be raised with enchants, is there a way to pump the magic damage? I saw that the enchants only reduce the mana cost.
    Also, does 20 extra damage justifies choosing Dragon smithing perk ? The dragon bow is a heavy bow, and maybe that skill point would be in a better place (maybe?) like on the other BS branch, for crafting the new Dragonborne light armor set thing? (playing on expert - lv 42 stelth archer).
    Thank you.

  6. #7326
    Quote Originally Posted by Lizbeth View Post

    It's because Nerevar was male, nerevarine was believed to be hes recarnation so obviously they refer to him as "he". "He" could just as well be reincarnated as a female or not at all (not sure if it was actually true according to lore or nerevarine was just a random adventurer). Neloth could just as well be referring to Nerevar when he said that, not the incarnation.
    he says "You are too young to remember the Nerevarine. He defeated Dagoth Ur and saved us all from the blight." so he's talking about the nerevarine. i mean, if anyone should know it would be him. he met the nerevarine.

  7. #7327
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    Quote Originally Posted by rogerwilko View Post
    Since 1h,2h and bow damage can be raised with enchants, is there a way to pump the magic damage? I saw that the enchants only reduce the mana cost.
    Also, does 20 extra damage justifies choosing Dragon smithing perk ? The dragon bow is a heavy bow, and maybe that skill point would be in a better place (maybe?) like on the other BS branch, for crafting the new Dragonborne light armor set thing? (playing on expert - lv 42 stealth archer).
    Thank you.
    Quote Originally Posted by rogerwilko View Post
    stealth archer
    Nope, you don't need any perks at all. Get hunting bow and one shot everyone.

    In all seriousness, that's the main issue with magic, for the reasons you listed. Melee and bow damage can be increased indefinitely (and they scale with level), while magic is always capped at +50% via two perks. If you don't do enchant/smithing exploit, 20 damage is quite a bit of damage early on - silver weapons do +20 damage to undead. I'd say useful up until about your level.

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  8. #7328
    Quote Originally Posted by Fhi View Post
    Nope, you don't need any perks at all. Get hunting bow and one shot everyone.

    In all seriousness, that's the main issue with magic, for the reasons you listed. Melee and bow damage can be increased indefinitely (and they scale with level), while magic is always capped at +50% via two perks. If you don't do enchant/smithing exploit, 20 damage is quite a bit of damage early on - silver weapons do +20 damage to undead. I'd say useful up until about your level.
    When I played without any mods installed, I remember being able to increase magic damage just as well.. it's not permanent but you can make infinite number of 100%+ destruction potions which do increase damage, not just mana cost.

  9. #7329
    Fluffy Kitten Fhi's Avatar
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    Quote Originally Posted by Lizbeth View Post
    When I played without any mods installed, I remember being able to increase magic damage just as well.. it's not permanent but you can make infinite number of 100%+ destruction potions which do increase damage, not just mana cost.
    Huh. Fortify Destruction potions increase damage, but Fortify Destruction enchants reduce cost. I guess I never used alchemy and always thought both effects are the same. Well, there you go, a temporary way to increase magic damage.

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  10. #7330
    Tried it leveled destro to ~40+ after reseting the skills, but it`s not something I enjoy.. Too much noise, too obvious.
    Indeed you can increase the damage with potions, but... it`s just not for me.

  11. #7331
    Well I've run into an interesting bug...

    Doing the quest "The Way of The Voice" where the Greybeards have you use the level two unrelenting force on their magic clones. I can't hit the clones. With anything. They appear, I shout, nothing happens, they vanish after a few seconds.

    I honestly can't think of anything I'm running that might cause this other than SkyRe, but I'm pretty sure that's not it since I've run two characters through the main quest and they had no problems since I started using it.

    Is anyone any good with using console commands to skip quests? I tried setting the quest to the next stage but Borri and Arngeir both stay in the main hall with Arngeir telling me to shout at the clones and Borri forever conjuring clones.
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  12. #7332
    Moderator aiko-chan's Avatar
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    ^Hate it when that happens. Do this:
    setstage <quest ID> <stage #>

    Here's a list of the quest stages for that one: http://www.uesp.net/wiki/Skyrim:The_Way_of_the_Voice

    setstage MQ105 100 will probably do the trick. If not, setstage MQ105 160 should finish the quest entirely. Was that what you had tried?

  13. #7333
    I am Murloc! SirRobin's Avatar
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    I have a bug where the big tree in whiterun disappears. If I reinstall the mods the tree comes back but then randomly disappears in the future again. Not a big glitch but kind of funny. Used the The Paarthurnax Dilemma to get by the one Blade quest.
    Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
    Who had nearly fought the Dragon of Angnor.
    Who had almost stood up to the vicious Chicken of Bristol.
    And who had personally wet himself, at the Battle of Badon Hill.

  14. #7334
    quick question about smithing. I've made the dragon bone warhammer. Then I took it to the grind stone to improve it. Will the result of that grind stone improve always be the same or is it rng?

  15. #7335
    Its based on your current smithing skill, so drink potions before you improve stuff.

  16. #7336
    Quote Originally Posted by aikoyamamato View Post
    ^Hate it when that happens. Do this:
    setstage <quest ID> <stage #>

    Here's a list of the quest stages for that one: http://www.uesp.net/wiki/Skyrim:The_Way_of_the_Voice

    setstage MQ105 100 will probably do the trick. If not, setstage MQ105 160 should finish the quest entirely. Was that what you had tried?
    So I went back to an earlier save before I set foot in High Hrothgar and bypassed the quest entirely and added the dragon shouts I would have gotten via console command. Arngeir seems to be acting appropriately but the others all seem to break whatever they are doing to wander back to the main hall and create a clone for me to shout at.

    Here's hoping that behavior rectifies itself by the time I complete the next quest. *fingers crossed*
    I mourn the loss of a man of true vision and talent. You were my idol, Mr. Giger.
    You gave faces to my dreams and nightmares and sparked my imagination throughout my entire life. You will be missed.

    Hans Rudolf Giger
    2/5/1940 - 5/12/2014

  17. #7337
    Quote Originally Posted by Verdugo View Post
    Its based on your current smithing skill, so drink potions before you improve stuff.
    What if i'm already 100 smithing? And can you also recommend an enchant?

  18. #7338
    Old God Grizzly Willy's Avatar
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    Quote Originally Posted by Leonard McCoy View Post
    What if i'm already 100 smithing? And can you also recommend an enchant?
    Drinking potions will increase your smithing efficacy, even if you're at level 100. So a person who can improve a piece of dragon bone armor by 100% who drinks a +25% potion will be able to improve the armor by 125%. Armor enchants also have an effect, regardless of whether or not you're at 100 smithing.

  19. #7339
    Quote Originally Posted by Grizzly Willy View Post
    Drinking potions will increase your smithing efficacy, even if you're at level 100. So a person who can improve a piece of dragon bone armor by 100% who drinks a +25% potion will be able to improve the armor by 125%. Armor enchants also have an effect, regardless of whether or not you're at 100 smithing.
    Is their a max to this? cause i can console command my way pretty high I think

  20. #7340
    Quote Originally Posted by unholytestament View Post
    Well I've run into an interesting bug...

    Doing the quest "The Way of The Voice" where the Greybeards have you use the level two unrelenting force on their magic clones. I can't hit the clones. With anything. They appear, I shout, nothing happens, they vanish after a few seconds.

    I honestly can't think of anything I'm running that might cause this other than SkyRe, but I'm pretty sure that's not it since I've run two characters through the main quest and they had no problems since I started using it.

    Is anyone any good with using console commands to skip quests? I tried setting the quest to the next stage but Borri and Arngeir both stay in the main hall with Arngeir telling me to shout at the clones and Borri forever conjuring clones.
    Did you update to 0.99.23, but not to 0.99.23.2? becasue 0.99.23 added an immunity to all damage to ethereals, and 0.99.23.2 had something among fixing a bug realted to the greybeard's images being immune to damage. But I managed to complete it even with that: The immunity fades on the last second before they vanish, if you shout then you'll get credit.

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