Another mod related question:P
Does anyone have.. lag?.. after installing lots of mods? I don't mean low fps but things like catching butterflies or taking torches as well as traps taking a few seconds to activate. It's getting really annoying and I dont know whats causing it. One moment it was just there and I havent installed anything that might cause it.
Skyrim online! Looks BANGING!
So did you play it already? How did you this?
Anyway, I managed to fix it more or less. It made the game a little bit choppy when walking around big cities but it's because I have like 100 people walking around there so I'm getting a fps drop to 50. Anyway, it was caused by vsync. I raised the fps cap to 100 as well as enabled all sorts of multicore supports and 4gb memory in the ini following a guide. Havent noticed anything funny so far and the lag is gone too.
@Pachycrocuta I'm playing on a year old laptop and mine didn't start lagging until I binged on mods. :x Running that on an older machine has to be brutal! I had an old desktop that could barely play Morrowind when that first came out so my sympathies. I spent most of my time in that game with my camera aimed at the ground so that my FPS wouldn't crash. >_>
That fabric softener teddy bear...oooh I'm 'a hunt that little bitch down.
By the way, does the loading finish if you minimize Skyrim and restore it? If yes, then it's also a framerate cap or vsync problem. I had that too..
Last edited by Lizbeth; 2013-01-25 at 11:47 AM.
Ok Dawnguard question...
I've not gotten any of the DLCs yet (PC player here - been on a Skyrim break for a bit..lol); and reading ythrough this thread when Dawnguard first came out I know everyone was having issues with the killer-spawning inside cities/buildings they visited and ending up killing entire cities before he could be stopped.
Is this still a problem? I really don't want to pay for a DLC that's going to start wiping out my cities; and respawning the vampire/killer/sneaky guy even after I've killed him so I'm constantly having to go find him the moment I go anywhere populated.
If its still doing that; I'm just going to skip it. I'm a werewolf in the main game anyway; and have no huge desire to play a vampire.
But I REALLY don't want to ruin the rest of the game by having multiple important NPCs taken out "behind the scenes" (in interiors I believe was the complaint here) when I just stop into a town to sell my crap.
So any changes/feedback on this issue?
Koriani - Twin Horizons - MM/BM Huntard of FM
Karmic - Twin Hoizons - Blood DK of FM
I haven't had any problems with the killer taking out anybody on Master difficulty, but that might be because I got to a city before he engaged anybody.
With SkyRe + other mod guards the vampires get destroyed by them
Pretty funny to get to the gates of whiterun and find a load of vampire corpses
I only ever had one or two people die to vampire attacks.
Of course, it annoyed the piss out of me when the forge/weapon shop lady at the front of Whiterun was one of them.
Some would ask
"How could a perfect God create a universe with so much that is evil?"
They have missed a greater conundrum
"Why would a perfect God create a universe at all?"