1. #30181
    Stood in the Fire Midory's Avatar
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    Anyone else having gigantic server lag on EUW? Had a great game with jungle elise 11/4/14. We where winning. But lost the game because the enemy wanted to take baron and as soon as I want to engage I get some huge lag spike and end up back at my base. Rediculous >.<

    This was the worst one, I had some hick-ups before in this game. (Never experienced this before, I'm sure it's not on my end)
    Last edited by Midory; 2013-05-06 at 10:54 PM.

  2. #30182
    Fluffy Kitten Majad's Avatar
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    I had some issues on my last game. I couldn't do anything, couldn't move then it showed "Reconnecting". EUW server is still crazy.
    MAL
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  3. #30183
    Over 9000! Duilliath's Avatar
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    Eune went borkside up now as well.

  4. #30184
    Stood in the Fire Midory's Avatar
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    Riot sure fixed those server issues! *cough*

  5. #30185
    I've been having "attempting to reconnect" issues every single game since the Freljord patch. Riot pls fix. Funny thing is that I got really scared I'd die every time(I've only played ARAMs since the patch), but it never actually happened. Maybe it's just because the ~5 seconds it takes to work again feel more like a minute.

  6. #30186
    Over 9000! Charge me Doctor's Avatar
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    Quote Originally Posted by Catanowplx View Post
    Well just did another game with trundle (he is definitely very strong) i maxed R>Q>W>E. Ganks were almost impossible. Renekton just dash though my pillar, khazix jump and tristana jump aswell. we had no targeted stuns to help aswell so GeGe no ganks... I went Machete+5pot -> basic boots -> backed when i had gold for ancient golem -> ninja tabi (ad only enemy team) then next time i backed i could instant buy wriggles which seems incredibly strong on him. Then i started on spirit visage with kindle gem but we finished game too early (them team fights and proper team play....)
    That's how you counter trundle. Also, their jungler could steal your jungle creeps while you try to gank top lane. If i don't get Trundle for jungle, i pick Sejuani and mainly look what he is doing and steal his farm. It ends with delayed 6 level on Trundle, delayed lantern and so on.

    Usually you don't want to gank lanes with charge-escape or not-used flash or long-ranged stun/root. Your teammates have to force flash on enemy before you gank, so, playing Trundle is very team-dependent.

    I build madreds > boots > lantern > MR boot > Sheen > Aegis/Solari > Triforce
    On skillbuild i don't see any reason to max out Pillar second. You use it to block enemies way, you have red-slow and chomp-slow, that's enough. You just need to change his retreating angle a little so he will walk to your side
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  7. #30187
    amagawd. Trundle easy wins all the way up to silver 1-> gold promotion. First game out of 5 we are 4v5 from the start cus our adc didnt join game. Lost.
    Second game is something every jungler can relate to. Every lane is losing and its all the junglers fault >_< Riven loses vs malph top as he just stacks armor and riven gets no arm pen until 25 min into the game. Mid is losing but i were never able to gank due to warding. Bot NEVER pink warded and always pushed when i tried to lane gank so impossible to gank there aswell.


    Third and to be final game in that promo series. I dare to try rengar jungle as i've found it to be very effective with a good team If team keeps certain bushes pink warded i can sneak in and leap onto enemy and snare and do sick burst. If team plays well early on its an op jungler. But ofcourse, it wasn't going to happen. Jax top NEVER purchased a single ward, so when the enemy kept bushes warded i just couldn't gank. Bot never pink warded lane or river bush so i couldn't gank that way either. Mid isn't very easy to gank but even then it wouldn't matter as mid got owned so badly i would die if i went in to help at any point. *sigh* No gold this time around either.

    ANYWAYS! no time to waste, off to two other games were i lose, but no worries! the next two are won and im back at 68LP (26 and 27 lp for each won match ftw?!) Two more won and im back in promo series.
    "When you want to succeed as bad as you want to breathe, then you'll be successful"
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  8. #30188
    Fluffy Kitten Axethor's Avatar
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    Quote Originally Posted by Charge me Doctor View Post
    That's how you counter trundle. Also, their jungler could steal your jungle creeps while you try to gank top lane. If i don't get Trundle for jungle, i pick Sejuani and mainly look what he is doing and steal his farm. It ends with delayed 6 level on Trundle, delayed lantern and so on.

    Usually you don't want to gank lanes with charge-escape or not-used flash or long-ranged stun/root. Your teammates have to force flash on enemy before you gank, so, playing Trundle is very team-dependent.

    I build madreds > boots > lantern > MR boot > Sheen > Aegis/Solari > Triforce
    On skillbuild i don't see any reason to max out Pillar second. You use it to block enemies way, you have red-slow and chomp-slow, that's enough. You just need to change his retreating angle a little so he will walk to your side
    Bolded part is why you max pillar second. It's your only form of disruptive CC and pillar placement can make or break fights. You want as short of a CD as possible on it to do so. I was spectating a friend who has been playing a lot of Trundle. He maxed W second. There were multiple situations where he could have blocked escapes and gotten a kill if he maxed pillar, but since he maxed W it wasn't up for 5-10 seconds and the enemy got away.

    Also, while Trundle's weakness is easy escapes, his strength is forcing flashes. Go gank, force a flash, loop around and gank again for the kill. Which is another reason you should max pillar, so it is up when you come back around.

  9. #30189
    Elemental Lord Duronos's Avatar
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    If anyone wants an idea of how to build Trundle just look at my lolking, I've been massacring everyone with him.
    Hey everyone

  10. #30190
    Just saw the making of the Freljord music and pulled up the full song on youtube.

    All I can say is Riot made an absolute masterpiece.

    http://www.youtube.com/watch?v=av9aWH2BH1Y

  11. #30191
    Over 9000! Charge me Doctor's Avatar
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    Quote Originally Posted by Axethor View Post
    Bolded part is why you max pillar second. It's your only form of disruptive CC and pillar placement can make or break fights. You want as short of a CD as possible on it to do so. I was spectating a friend who has been playing a lot of Trundle. He maxed W second. There were multiple situations where he could have blocked escapes and gotten a kill if he maxed pillar, but since he maxed W it wasn't up for 5-10 seconds and the enemy got away.

    Also, while Trundle's weakness is easy escapes, his strength is forcing flashes. Go gank, force a flash, loop around and gank again for the kill. Which is another reason you should max pillar, so it is up when you come back around.
    CD on Pillar rank 1 is around 20 seconds, maxed 11. I can't remember any early/mid game gank/fight where i need a shorter CD on pillar. Gank happens much faster than 10 seconds. In other hand, up to 80% attack speed (and animation on Chomp), which helps a lot (faster attack animation, less time wasted on standing still).

    I mean, since when you need a 10 second short Pillar to gank someone? I've never placed more than 1 Pillar when i ganked lines. Teamfights? I use it to safe our carry from melee (when we are retreating/defending) and to block enemy carry (if we are attacking). No need for it to be on shorter CD IMO.
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  12. #30192
    Fluffy Kitten Axethor's Avatar
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    Quote Originally Posted by Charge me Doctor View Post
    CD on Pillar rank 1 is around 20 seconds, maxed 11. I can't remember any early/mid game gank/fight where i need a shorter CD on pillar. Gank happens much faster than 10 seconds. In other hand, up to 80% attack speed (and animation on Chomp), which helps a lot (faster attack animation, less time wasted on standing still).

    I mean, since when you need a 10 second short Pillar to gank someone? I've never placed more than 1 Pillar when i ganked lines. Teamfights? I use it to safe our carry from melee (when we are retreating/defending) and to block enemy carry (if we are attacking). No need for it to be on shorter CD IMO.
    When your force flash and loop around for a second go. Waiting 5 or so seconds is much better and more efficient use of time than 15. When a team fight or skirmish breaks out around level 12-13. You win the fight and are trying to clean up the rest. If you max pillar you have a greater chance of catching those last few by cutting off key escape routes since it will be back up. Also, remember Trundle's main job. It isn't to deal damage, it's to soak it up and disrupt fights. W doesn't cause any disruption, pillar does.

    You even explain yourself why it should be on a shorter CD as your reasons not to. Protect the carries and initiate fights. It will be much much easier to protect people with a 10 sec CD instead of a 20 sec one.

  13. #30193
    Over 9000! Charge me Doctor's Avatar
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    Quote Originally Posted by Axethor View Post
    When your force flash and loop around for a second go. Waiting 5 or so seconds is much better and more efficient use of time than 15. When a team fight or skirmish breaks out around level 12-13. You win the fight and are trying to clean up the rest. If you max pillar you have a greater chance of catching those last few by cutting off key escape routes since it will be back up. Also, remember Trundle's main job. It isn't to deal damage, it's to soak it up and disrupt fights. W doesn't cause any disruption, pillar does.

    You even explain yourself why it should be on a shorter CD as your reasons not to. Protect the carries and initiate fights. It will be much much easier to protect people with a 10 sec CD instead of a 20 sec one.
    If you force flash, no one in will push again in ~2 minutes or at least before he puts a ward into a bush. Once you force flash, you go away to jungle/counterjungle.
    You don't need Pillar in all fights, you can save it to catch someone easily. In teamfights Pillar can save your teams bad positioning or punish enemy for bad positioning, that's all.
    I loved to play against trundle today. They spam Pillar like mad and i punish them for it with Anivia Crystallize (he tries to block off someone, that someone slowly walks to the corner of pillar, enemy team moves forward and BAM Pillar is a part of my wall and our carry is behind it and no melee can get him)
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  14. #30194
    Holy
    Effin
    Shit.

    The second game I played support in a LONG Time, and I ended up carrying again. I was Blitzcrank (I wanted AD, but 2 last picks, he picked Corki and I saw he was Diamond I so I was like, k fine - and he said please). For some odd reason, their last pick then grabbed Soraka (Ez + Soraka vs Corki + Blitz).
    Let's just say their lane was denied, and we got some kills.

    Then I end up doing some sick saves with hook, and doing some really good grabs in general. And I got kills too, so I had finished an early bulwark, tenacity boots, kindlegem and almost had enough for FH at the end. I did slack on wards though, but we didn't really seem to need them as we had a lot of escapes.

    I can seriously say I only missed 1 hook in lane. Overall, I think I hit over 50% of my hooks, I was on fire. I've never had such a good Blitz game. /happy.

    THen I got no honour and I was a little sad again. Ah well.
    <Praesidium> 10/10 mythic pre-nerf
    6 hours per week progression

  15. #30195
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    Quote Originally Posted by Charge me Doctor View Post
    If you force flash, no one in will push again in ~2 minutes or at least before he puts a ward into a bush. Once you force flash, you go away to jungle/counterjungle.
    You don't need Pillar in all fights, you can save it to catch someone easily. In teamfights Pillar can save your teams bad positioning or punish enemy for bad positioning, that's all.
    I loved to play against trundle today. They spam Pillar like mad and i punish them for it with Anivia Crystallize (he tries to block off someone, that someone slowly walks to the corner of pillar, enemy team moves forward and BAM Pillar is a part of my wall and our carry is behind it and no melee can get him)
    If you dont need pillar during teamfights the enemy team is hilariously bad.

  16. #30196
    I am a bit confused... I always see the mention that new players get 400 RP.
    A friend's smurf also got those.
    I didn't.
    I thought maybe it's because my account was made a year ago when I levelled it to 5 and stopped (because of the nice community) and only picked it up in February again and levelled from there on.
    The information I got indicate that the free RP were implemented before my account was made (if I remember it correctly).
    Would that be worth a ticket in EUW? The last ticket just got a "sorry you experienced a problem"-automated answer.

  17. #30197
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    Quote Originally Posted by Scaeva View Post
    I am a bit confused... I always see the mention that new players get 400 RP.
    A friend's smurf also got those.
    I didn't.
    I thought maybe it's because my account was made a year ago when I levelled it to 5 and stopped (because of the nice community) and only picked it up in February again and levelled from there on.
    The information I got indicate that the free RP were implemented before my account was made (if I remember it correctly).
    Would that be worth a ticket in EUW? The last ticket just got a "sorry you experienced a problem"-automated answer.
    It's only if you do the tutorial afaik?

  18. #30198
    Quote Originally Posted by Sivalion View Post
    It's only if you do the tutorial afaik?
    I skipped the tutorial on my smurfs and got it. And they are rather new accounts, so dunno what's causing it.

  19. #30199
    I did the tutorial. I think I knew it would give me a level up.
    I have the feeling that even if I get a non automated response, they will still tell me "There was a reason you did not recieve them, so we won't give you any".
    Guess I'll just try.

  20. #30200
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    Quote Originally Posted by Elendoil View Post
    I skipped the tutorial on my smurfs and got it. And they are rather new accounts, so dunno what's causing it.
    Then I've got no idea what triggers it

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