Some random ideas for Sej...
Take the slow off her E ad give it to Q. Then give E a snare in it's place. Now her stronger slow is more reliable and she has a bit harder CC to lock people down. Her passive is so weak but I can see how making it better would be too much so maybe give it a proc effect. After however many attacks, it unleashes an AoE slow that stacks on top of the base one. Finally, lower her cooldowns across the board by 20-30%.
So I just played a game as support Fiddle. So much fun and that fear is OP in bot lane, but your ADC has to be an awesome and nice person because you will steal farm and push the lane when engaging or going to harass. Best saved for duo queue most likely, but definitely something I plan on using more often.
Fidd is good as a support, but must be played with someone that knows how to play with him, a partner or someone that wont rage for even picking Fid support.
I don't know if sejuani has mana problems since I've never played her, but that is something that they could address. Tuning base stats makes a difference too. When you see Riot take 5 ms off of a champion, it seems like nothing at all, but when you play them, you can notice it. Sometimes you won't quite catch somebody, or sometimes you're going to get caught. Though ms changes probably have more effect that slight hp or ad changes. A long time ago, Riven had quite high hp5 for some reason. That's another example of a base stat that got tuned.
I remember Riven having a lot of hp regen, I played her a lot back then, it was OP with the regen from the tank mastery too.
It has everything to do with internet failures in general and that may cause latency too...
I'd say they do need to change Sejauni, since changing mana costs only buffed Skarner back then a lot
Sadly they won't touch balance for a while
---------- Post added 2012-10-10 at 11:10 PM ----------
Sejuani is not that weak, actually assume full items she is better than Amumu, with Randuin / Banshee / Warmog / Sunfire her W dmg will be insane and 2 W can take out most enemy team and you have resilience to survive that long (assume your team is not AFK), however the problem is to get that in first place
Damn, not every game do you get to go 16/1/12 as Darius. Feels good since I went into that game wanting to practice my Nidalee play and ended up with the jungle role. I picked Darius cause I was just like "fuck it, I want to carry."
We stopped searching for monsters under our beds when we realized that they were inside us.
Tell me something, my friend. You ever dance with the devil in the pale moonlight?
@Kuthe. I like it when I leave kills and my passive grabs it. XD Happened a few times that game when I tried to feed my Ez and Ori. I do get ult happy sometimes though and actually grabbed a double kill under an enemy turret in less than a second by just ult spamming.
Jungle Shaco or no jungle at all
I have been playing Vayne, in dominion, with a different ad carry build now.
Boots>Tri force> Wit's End>Boots>Kitae's Bloodrazor>BT>I.E./Last Whisper, then I seel wit's end for a more defensive iten like G.A.
I must say, I like this build a lot. Yes, I lack a lot more dmg at the beginning of the game but it increases a lot through out the game, but I still would lack damage compared to an AD carry build, but the build is fun and it gives you more survivability, I don't know, but since it's domi, it's okay and I like it.