D'aww. I'm sure that's not true! It's probably just a passing thing. I know you're good, and I always respect you, for a reason! And many people here, too.
You're probably just having bad luck or a bad day. We all do sometimes.
For gp10 i guess u need tocheck the passive names and different gp10 items got different names, btw i also like the new tier of boots for example i like the command version for the supports, it increase the speed of allies moving toward you.
Is it possible to smartcast items? Like the new support item which can buff a friendly player with a MS debuff? It's quite godlike on Zyra imo. Slowing plants, that item .. yeah try to run bitches.
Diana is absurd because her passive (the AoE every 3rd attack that you HAVE TO DO NOTHING TO GET) has a higher AP scaling then most mids entire packages.
That being said Lulu is now my favorite champ. Dat Shureylia's/ulti/Ice Shard Active on the teams intiate, not to mention her extra gp/10 via Pickpocket mastery, I'm in love.
Although I will admit, Nunu has fallen slightly out of favor to Sona and Lulu. Its just too punishing trying to capitalize and max the pickpocket money as a melee support...your carry has to really be on the same wavelength to make those trades work.
So far I don't like the changes. Black Cleaver needs to be nerfed hard, and in my opinion changes to AD cost should be reverted as well. It's ridiculous how massive boost from BFS is now cheaper than relatively worse NLR.
Other than that, items seems to be pretty nice (hate that multishot thing though), just pretty confusing sometimes (like no way to tell how many wards you have deployed from your sightstone thing, or the fact that charges are in your buffs and not over items as one would expect them to be).
And probably there could be some tweaks, like there are not many good items for sustained AE mages, as most of things out there are just much better on single target ones (which is also probably some reason why Ryze seems to be broken at the moment)
I also believe there are some bugs, like some people say that both legion auras stack at the moment, which if true is also kinda broken.
I can't tell when if they are going to do a bunch of minor tweaks or a massive one though, since I haven't been playing very long. I know they are still actively watching how the new items are working out, but we will see after they have gathered enough data to start adjustments.
Light or darkness...which are you blinded by?
Considering the Value and Effective Gold Cost per point of AS has gone up by like 20%, Nunu is going to become an even better support honestly. He may lack Pickpocket, but that's an easy sacrifice for Bloodboil.
Anyone else have this wierd vague small irritation with the wardstones in that, if I want more than 3 wards down at a time, I have to buy more wards... which is fine but
Instead of going b and buying 5 wards per time
I now have to go b and buy 2 wards, taking up a whole slot extra in my bag with the sightstone... it's just a minor niggle at various points in the game to me personally.
(kind of like if I had bought 5 wards and placed 3 in 1 slot, and 2 in another instead of stacking 5)
Last edited by Maelle; 2012-12-06 at 02:26 PM.
Havent had issues with sightstone yet. If it says I used two and there 2-3 wards on the map I can generally tell I'll lose one of them when I drop it. Maybe knowing which one would be lost would be nice info by having them numbered on the minimap. But thats minor. I'll live. Just gotta memorize it.
My new Talon build yesterday was....
Boots, Triforce, 4 Black Cleavers, and then GG. Didn't even notice cleaver stacked before yesterday. Then I realized none of the stats are Unique. After four you get full CDR (40%), 1000 health, 60 ArPen, 200 AD and the passive is fully stacked in a single attack. A nice mix of offense and defense! Worked for Talon because he builds all or nothing damage anyways. I'm sure other AD mages would rather get some real defensive items in there. I only got to do it in dominion, but Rake took out like 1/3 of a Teemo's health by the end.
What are your thoughts on the new items and masteries? In my opinion support masteries and items just became way more strong than before, the ward-stone is pretty darn good and the new support item, Mikaels Crucible (?) seems crazy powerful. Also defensive masteries seem to be really strong, so strong that I actually thought of playing with full defensive masteries. Support tree has so many useful things aswell that you could go full utility aswell. Not so much for the offensive tree, not much to get there after 21 points.
I thought the same but playing i changed my mind cause if there are at least two players warding is not a provlem at all, if not u can move the first ward ina new position for "free" if the action moves in another zone of the map.