Bugger. Was hoping to see GG go through.
Bugger. Was hoping to see GG go through.
The map design itself does lead to some champions being really overpowered and a pain to fight against, i.e. Kassadin, Kha'Zix, and Jayce.
This CJF vs. Millenium match is pretty exciting. Friend asked me if I wanted to watch it and the fights are pretty sick.
I need a Teemo statue aswell.
To smash. Mwahahahaha!
Nami's one the best, hands down.
"Defending a position by citing free speech is the ultimate concession: you're saying that literally the most compelling thing you can say for it is that it's not illegal to express."
Pros you're talking about, Funk:
Speed is the key to winning Dominion, many people overlook it. That's why people rage at a pro/very good Shaco in Dominion because he's going to every CP at all times with speed boots and you can't and won't be able to keep up unless you yourself have a Shaco or an Eve for example.
Feeding is more forgiving in Dominion than SR or TT but not playing bad. Playing bad or just being a newbie(which is understandable) can and will affect your games in Dominion.
Cons you're talking about, Funk:
Would it be more fun? Well, I have no idea but if there was a ranked Dominion, I'd probably play it all day instead of going PG(assuming it has no ranked, otherwise PG ftw!).
Fun is kinda subjective and everyone has their own interpretation and that's something Riot can't define for everyone. Only way to know that is when they release it/experiment it on PBE.
Dominion also has a hidden ELo thing like SR does/did(?). I think I'm at almost 2k in there, no idea tbh, haven't played in there for a while, I'm a PG whore as of the moment.
Though I can say that the players I played with, all games lasted between 20 minutes to 30 minutes and having 5 items was usually possible, 6 items for sure in 23 minutes if you're fed, assuming you went bot.
You just rarely go full items simply because Dominion has a lot more noobs playing, than in SR, and there's a big skill difference between some players, and good players in Dominion will win games in less than 20 minutes for sure, if not less than 15 minutes, in which case, yes going even 4 items will probably never happen.
Tell me, would you rather have BT instead of SB(Sanguine Blade) instead in Dominion? Fuck no you wouldn't. There's almost no farm in Dominion, there's no way to farm and to KEEP that farm on your BT. It's fundamental that some items aren't the same as SR, SB being a good example.
Do you know that a lot of SR players just go to Dominion to relax and take a break from SR, ranked or not ranked? It happens a lot, I was one of them when I used to play SR and some ranked games. It's a good way to break some steam off since people do not take it in a serious way, atleast not in low elo games.
Obviously, if people don't care or just do it for fun and don't want to put effort into it, Riot won't be doing much to Dominion(or any other map might I add), not in a competitive way or a ranked system way atleast.
If they do, it's just to improve graphics, item balancing, as long as nothing doesn't interfere with SR game play, they can do it, but they aren't because hell, SR is the thing.
Great post, Majad.
I play Dominion when I need a First Win of the Day quickly...or am tired of SR.
I do find it fun...especially bottom lane. My Cho'Gath brings all the boys to the yard.
Omg, the sexy tryndamere splashes. Those are wonderful.
Thanks for the replies. Keep in mind I only managed to play 10 games in Dominion as of yet, and that my account is only lvl 18.
Regarding the team fight point. What I meant was that team fights happens far less in Dominion, so if your comp is a weak team fight comp, or if you as a player in general don't like to rely so much on your partners in having a great game, you can simply decide to avoid team fights altogether and it wont cause you to be at a disadvantage. This is especially the case because of the short ressurection timer and that all 5 objectives are rated equally.
As for the fact that some items differ in Dominion. Seen from my opinion I've just about learned the stats, names, icons and prices of the most standard items in SR. Having to learn additional items is a bit of an annoyance (but I understand your point why there should be a difference in items).
The main annoyance I have regarding not having full masteries and runes (actually I dont have any runes at all) in SR is the fact that I can't really jungle efficiently on some/most champions, and my last hitting/farming in lane could be improved by a lot by a simple stat increase for the first handful of levels. This means that the games at my level of play is slowed by up to 10 extra minutes before you get strong enough to tower dive solo/get dragon/tower kill/get all the cool items. Of course farming less efficiently have a big play in it.
Dominion is also a very great place to learn new champions. The sole reason I discovered Dominion was because I bought two new champions I wanted to play, and to avoid ruining other's games in SR I decided to play against bots instead (and therefore realised that there were other things than just SR PvP).
@Thallidomaniac So you're saying that Kassadin is a strong champion in Dominion? I've always wanted to try that champion after watching it being played in LCS (not that I expect to play anywhere near how the pros play him). Is he worth buying?
The official forums sure have some gems every now and then.
And how do you play Dominion in a traditional/meta sense anyway? Figuring summoner spells, team composition, lane spread and whatnot. I've tried it a few times and it was quite enjoyable, though it was worrying being clueless at the same time with no one else willing to help or being equally clueless. :x
Team compositions changed a lot since I've played the last time but usually duel/assasin champions are quite popular. Whatever you pick you should be either good at defending a point, capping (=fast movement) or at duelling. Abilities which interact/bypass a wall are a bonus.
wiki can and will be helpful at times.
As for last hitting, well, yes, runes do help, especially if you're an AD based champion such as Vayne or Jayce for example, but they aren't fundamental to last hit. Last hitting is something you need to learn for yourself, runes do help yes but the amount of help they give is, well, not as big as one might consider. You just need to train and you'll get better with time, no need to rush because you won't be able to last hit properly and efficiently in one week or maybe in a month.
Doing these things in Dominion or PG(Proving Grounds) is more profitable than doing them in SR I believe, simply because the games last less than 25 minutes, most of them do atleast, farming isn't something you need to worry about and it's basically a map that you require skills and need to know how to play champion X or Y to play well, SR does this too but I'd say it's faster in maps that last less time and can get you atleast 4 items in a fast way.
Yes, he's worth buying if you're into ap assassins.
As for team comps, champions; well, I don't really care, take whatever you want, even Nasus(... <-<), though the meta around Dominion is usually bruisers, as always been bruisers as far as I can remember, assassins, especially if you go bot, APs with high burst or good sustain(Akali, Kat, Kass, etc), high mobility(like Vayne's Q or Kat's Shunpo) and basically any champion that runs like a motherfucker(Shaco, Eve) but those that run fast or move fast, with no help of items, aren't very popular but still good choices, especially if you're good with them(Shaco and Eve for example).
As for builds, it's pretty much the same as SR but getting boot speed upgrades is usually something you should do after your second item or so, though 15+ MS isn't that fundamental, depends on what champion you have really; situational.
Dominion can sometimes be confusing because if you control a lot of CPs or just three or more, people can't be still and wait to win the game, they want fights, so some teams actually lose because they don't defend their CPs at all when the enemy is going to attack or is going roaming(Shaco is good for this and so is Eve).
Basically, get CPs and defend them, roam a little bit but not to much, keep the pressure in the entire map, you'll win. Remember that ganking bot is very beneficial, even if you don't get the CP, assuming no one dies in your team.
Sorry, there's no TL;DR for this kind of stuff. :0
You guys make me type so much!
In my opinion, 2 Bruisers, one AD and two AP carry should be fine, send one carry (either AP or AD, whatever champion needs the most expensive items) bot and the rest top, obviously bruisers should protect the carries.
It's usually 3 ppl that rush the northern most tower and one that takes the mid one and then goes straight top. What I experienced so far is that top is mostly teamfights while bot is a farm fest and you just try to harrass the opponent as much as possible try to push the lane as hard as possible to neutralize the bottom tower of the enemy.
For summoner spells, most people tend to use ghost instead of flash as it gives you much more mobility and can save tower if you need to rush in for defence, the second summoner usually is something like barrier or in rarer cases ignite.
Besides for the typical assasin/bruiser, I've somehow had a lot of succes playing Singed in Dominion too.
Obviously, if it's 5 ad carries in one team, it's going to be obviously hard, not impossible though...
As for bot, it doesn't matter. Anyone can go bot and do well, anyone, even more so if you know how to play the champion you're going bot with. No builds are more expensive than others, I mean, yes, some yes, but champions' builds are usually cost more less the same.
Forcing anyone to go bot is NEVER a good idea, ever.
Top doesn't have that many team fights, even 4v4 are usually rare, 2v2 and 3v3 are more common, so are 1v2 or 1v3 or 2v3.
People like to chase a lot in Domi so he's pretty good in there and his natural tankyness is good, and he does bring damage too.