Regarding Singed build: I usually build something along this order (lets just assume against heavy AD team): Tear of the godess -> custom boots -> Rod of ages -> Seraph's embrace -> Rylai's -> Frozen heart -> custom item.
I was thinking about building Liandry's torment. Anyone who has experience with that item on Singed? I could imagine it would fit perfectly together with a Rylai's. I was also thinking about rushing rod of ages. I guess it kind of depends on the circustances.
I wanted to play Nidalee or Lux mid (Lux free, haven't played Nidalee in SR yet, only ARAM). I got last pick (no time for more games) so I just went AP Nidalee support.
#1: the skill levels in this match were completely out of balance. I almost always duo-queue, not this time. It was a mix of people who seemed to CLICK their abilities (flash, waddle waddle, press ability, waddle waddle, combo ult!). Others made some pretty crazy plays, like my S2 Plat AD carry.
#2: they did golems (elise + kog) meaning elise was on 50% health and didn't pot. After some poking and zoning (I love playing offensive), she suddenly walks out of bot bush after I was harassing Cait. AA+ignite+AA was enough for a solo FB. Hello early tear + amp tome! From thereon, bot lane was done for.
#3: Holy shit, Nidalee spears hurt, even without proper farm/money. That, and I won over 3 trades that I expected to lose BADLY by doing more insane burst in catform. Personal conclusion: Nidalee is sick and scales way too good.
There's certainly tons of Freljord related stuff incoming. Guess Riot are really trying to push this whole story cohesion thing.
Either that or raising awareness of global warming, ohoho.
So, 4 Win random IP Boost for me. Anyone know why?
37 + (3*7) + (3*7)W/L/Death count: Wolf: 0/1/1 | Mafia: 1/6/7 | TPR: 0.5/4.5/5SK: 0/1/1 | VT: 1.5/3.5/5 | Cult: 1/0/1Glyphmaster Gunhaver | Avatar by Hasana-chan
Yes. Serious issues surrounding the 3.5 patch.
Sure, the two are different... But the changes are not that big.
His arms and legs are no longer noodles and his nose is a bit smaller.
Then there's the updated texture, which isn't that different from the original. It's a bit lighter and has gotten some blue added to it, that's it.
So... how do I shot Kayle jungle?
What kind of build, AS/AP? Hybrid? AD? What to max first and second, what to put my points in for the level 3 gank and what kinda runes are preferable?
I can't seem to find a decent guide for it, so I'm curious what people who've done it before do.
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Nashor's Tooth, AD/True damage jungle upgrade.
After that, build whatever you need.
I prefer a splash-damage heavy Kayle jungle, so I usually go Sorc Treads(or defensive boots depending on enemy comp), Elder Lizard, Nashor's Tooth and Liandry's as core items, and after that I either aim for tanky stuff or more AP(Deathcap, Zhonya's, Rylai's)
But the Elder Lizard, Nashor's and Liandry's are definately core, because they all make your Q stronger(and Q makes Liandry's stronger on that target) and both of the DoTs work with your E.
For skill order I start E(obviously), then go either W or Q, depending on how much help I got on dogs/blue, and at 3 I take the ability I haven't put points into yet. After that I max R>Q>E>W. The reason for taking W before the game forces you to is for the sprint, which helps quite a bit.
For masteries I go with my special Kayle page(21/9/0) getting both types of penetration in offense and sticking the rest in the defensive masteries that everybody takes.
AS reds, MS quints, flat armor yellows, scaling MR blues.
AS reds, MS quints / AS reds, AD quints
9/21/0 or 21/9/0
E > W > Q (lv3 ganks) / E > Q > W (lv2 ganks) -> Max R > E > Q > W