Hey guys,
I realize there's The one thread about GW2 but it's awfully long and unfocused: http://www.mmo-champion.com/threads/...The-One-Thread
I wanted to create this thread to shed more light on Guild Wars 2 endgame concepts as that is an aspect I'm still a little concerned about.
To explain, since playing MMOs I've become accustomed to them being almost like a hobby. E.g. I expect to log in at least for an hour every day and have something to work on or some goal to achieve. I'm not much of an altoholic so having multiple characters isn't a huge attraction to me.
Wow achieves this by having PvP in two Tiers BGs and Arena/RBGs and PvE in two Tiers (Dungeons and Raids).
Raids especially are something that keeps players playing for month on end, often being the only content for many raiders. Raiding is also the basis for a lot of discussion in the WoW community with a lot of resources dealing with the perfection of each class and the best execution of various fights.
Now so far I know that Guild Wars 2 will have cross realm BGs and probably feature arena-style competitive PvP as well. They also have and epic story and including various dungeons on various difficulties.
However, my worry is that all that won't be enough to keep me interested in Guild Wars 2 for a period longer than 3-4 months. I can see myself enjoying PvP quite a bit, both competitive and cross realm, but ultimately it's not enough to keep me logging in each day. I expect to reach endgame within a months and then progress through the various dungeon difficulties, but based on past experienced, dungeons can't be all that hard.
Then again, since GW2 doesn't have a monthly sub, maybe it's not ment to be a hobby. Maybe I should get used to the idea that GW 2 will only have limited character progression once on max. level and that after a few week, I'll have little more reason to log in. From a certain PoV this would be perfectly acceptable but I couldn't help but feel lightly disappointed. After all, if GW2 doesn't fill the void left by other MMOs, then maybe I'll start looking into others and abandon the game completely.
Maybe some of you experts and GW1 veterans can fill me in on ArenaNets endgame concepts and maybe what kept you playing GW1 for as long as you did?
TL;DR: How does ArenaNet plan on keeping me playing after roughly 3 months of Guild Wars 2?
Guild Wars 2 fans are debating the same subject here: http://www.guildwars2guru.com/forum/...on-t15527.html