Hello! After months and much help from the community, my guild finally stands before Sinestra, and without much time to kill her either with the patch around the corner. We're planning on just going all out and over-timing it next reset for the sake of killing her before 4.2. I just want to make sure I understand the roles of each players during the fight, as it seems very intense.
P1
MT: On Sinestra full time.
OT: Picks up first 5 adds and stands in melee for cleave, then picks up next 5 adds and moves to back during transition to P2.
m/rDPS: On Sinestra full time.
Heals: Heal.
P2
MT: Get on Twilight Drake when it spawns. Q: How often do these spawn?
OT: Tanks the 10 adds in the back, then pick up Twilight Spitecaller. Q: Which twilight add should melee prioritize on? And how often is the Spitecaller's cast?
mDPS: Kill the adds being tanked by the OT, then move onto the twilight adds.
rDPS: DPS Sinestra until the shields on the eggs are down. Q: Besides seeing an emote about attacking the eggs and seeing the buff gone from the eggs, how can our rDPS tell when the buff is about to go when DPS'ing Sinestra?
Heals: Heal Calen and stuff.
P3
MT: On Sinestra
OT: Picks up first 10 adds, then switches roles with the MT for the next 10, and so forth.
mDPS: On Sinestra full time.
rDPS: DPS down the adds when there's 10 up, 2 times. Q: I've heard that the whelps only drop a void zone ONCE upon dying, but can they possibly re-spawn an infinite amount of times as long as the OT keeps screwing up and dropping them in the old void zones? We're planning on AoE'ing 10, then letting the tank move out, and AoE'ing them again, I just want to know how much room the OT has.
Heals: Heals.
I apologize if this looks messy since I have tons of questions for this boss lol><. My biggest concern is the role that the tanks and melee DPS play during P2. Any help is appreciated, thanks!