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  1. #221
    Because, as I said, it could be a small heal. Like the actual spell called "heal" we have right now.
    With the numbers you used as example those would mean absorbs of 10k per disc priest, 70k in total, from 7 healers who would do nothing else between hits but cast those absorbs. Even if they can cast those shields in 2s and the boss hits every 3s it would not be enough.
    Now suppose he does anything that might deal damage to anyone in the raid on top of that. Would you still have all your healers be disc priests doing nothing but keeping those shields on the tank? You would loose the tank in less than 10s.
    Now this is not really what i exspect fiights to look like in futur, but you get the point. Its not like your scenario is probable. Do you think they would design an encounter where the damage per hit exceeds the maximum health of the tank, but not the maximum health together with one absorb 2 healers out of 5 bring. I don't. (Priests and palas have it, druids, shamans and monks most likely wont have it.)

  2. #222
    Pandaren Monk Deleo's Avatar
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    If they want to put any more emphasis on absorbs (PWS and the new spammable absorb) they are going to have to let absorbs crit and balance numbers accordingly. Otherwise we will face scaling and/or balance issues.
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  3. #223
    absorbs are op, but only because of the way the system works atm. MoP might change it to where we are more in-line with other healers, and I think giving us another spell that can benifit from mastery may actually help balance us with other healers. just my two cents..
    Let's turn the Night into Tomorrow

  4. #224
    Looking through the gear from DS and some of the encounters, I was wondering how much spirit people are planning on running with in Discipline.
    Let's turn the Night into Tomorrow

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