So me and my group have tried this dungeon for the past few days, and we're usually 1min-1.5min behind the timer.
(Granted we don't fail on the RNG of the spike damage on the tank on the first 5 apes, the monkeys in the monkey room getting aggroed by random barrels and people failing on Hopling explotions).
We're running with prot warrior, resto druid (myself), fire mage, survival hunter and shadow priest/feral druid.
We're using Stampeding Roar and drums, I'm going dps on the 2nd phase of last boss and the 4th phase (when the boss itself spawns), the hunter goes BM to boost his single target dps. The dps are using 5-6 pots each run.
From the top of my head, these are the times we're usually getting at random places.
11.30 - finished with the first 5 apes, used heroism
10.25 - engaging first boss
09.15 - first boss dead
07.20 - spawn second boss
06.00 - killed second boss
*bypass the 4 adds that patrol the room*
04.30 - started the last boss event
*for the adds that heals eachother, we start with aoe silence from the tank, then we try to single target interupt and stand between the beams*
01.30 - the 3rd phase starts
That's pretty much it. Any tips on where we need to improve drastically?