You can't make SH a balanced tool for a Ret. The class lacks any of the balancing mechanisms necessary for that vision to work. Theres nothing wrong with healign others...Paladins have healing tools...but for a DPS spec, the healing should never be seen as a viable. An option, with using occasionally....but not something the spec should seriously consider using on a regular basis. You cannot have that option being viable AND have the class remain a balanced DPS spec at the same time.
IF appropriate balancing systems were put into place, then maybe this vision could be revisited. But what this strikes me as is Blizzard wants the spec to heal with some degree of viability and is paying attention to those players who agree with them, and ignoring those who don't.
Yes...because they got rid of the support /off healing role the top players depended upon to justify their role in their teams, and put nothing in its place.
That doesn't change the fact getting rid of that role was the right thing to do. The error was not in giving Rets mechanics suited to a DPS role.
As it is, it look like in 4.1 the team that didn't like offhealing was in ascendency and got ITS way, while now they team that likes Ret offhealing is back in charge. Its yet another mess.
It doesn't matter whether he does or not. Blizzards decision to encourage a support/offhealer role for Ret is, quite simply, a mistake. The role literally cannot be balanced and as such, it should not exist. The class/spec lacks the toolkit and balance mechanisms needed to make this vision work and what we are seeing is that after six years of trying, Blizzard still hasn't given up on trying to make it work without that toolkit and balance mechanisms.
Blizzard will nerf support healing at some points, and boost it at others...but what it needs to do is get rid of it, build the spec up to be a viable DPS spec, forget SH ever existed and then, and only then, look at ways the class can engage in offhealing within a balanced framework.
Ret, as it is now, SHOULD NEVER EVER engage in healing as a viable role. Not even support or offhealing. The class has the Holy role for that job, so its not needed and the balance issues that the role causes simply cause too many issues with the game. Spot healing? Yes...but that isn't what Blizzard is designing.
The class doesn't, in many ways, care about haste now. And won't until a 3s CD is reasonable. And then it won't care about more haste. SOB is a poorly implemented, designed and thought through talent designed to make haste useful to the class. Nothing wrong with that except it relies on the class having a deliberately designed poor DPS rotation so that the players can see some benefit from it. It creates a problem to solve it.
You shouldn't force players to have a stunted rotation for a year simply so the last 6 months show hwo things have imrpoved.
The class needs some mechanic to get a benefit from haste...Blizzard simply didn't implement a decent one.
Too overloaded as is. Judgement needs to be stripped down. Of course, part of the problem is the lack of tools to actually hang these secondary effects from in the first place.2. Lowering Judgement cooldown... potentially. I thought making Judgement give Holy Power would be a better solution
The existing "snare" mechanics the class ahs are different (which is good) but weak and seen as non-viable (which is bad). Better to make them viable than try to copy existing mechanics.5. Death's Advance was all kinds of broken. Realistically, if Seal of Justice did decent (80% of Truth/Righteousness) and could be applied via Judgement, Ret could "snare" from ranged.
IMO, Paladin survivability should be based upon active heals, shields and SoI. TV doesn't need a healing component. It coudl perhgasp do with a secondary effect of some sort. But not healing.6. No. Just... just no.
EJL