Originally Posted by
Tryllestaven
We're a 10 man guild aswell. Took us 3 attempts (1 ninjapull without going through tactics etc). We had 1 dps flying in the air (feral). 4 dpsers on the ground, 2 on each side for the adds. Me(Hunter) and a mage was on one side interrupting, and a arms warrior and an affli lock on the other side interrupting. We also had a resto shaman who sometimes wind sheared the adds. We had 3 healers, one of the healers (resto druid) died in the 1st down phase. We had a total of 3 or 4 down phases, can't remember tbh, but we used 13 min on the kill (a total of 3 casts from the adds was let through that fight). Probably going with 2 healers next week if we're not doing it on heroic. The only "hard" thing about that fight, could be avoiding the tornados (which was really easy imo). The rest is just faceroll imo.
Our setup was:
2x prot paladins
1x holy priest
1x resto shaman
1x resto shaman
1x mm hunter
1x feral druid
1x arcane mage
1x affli lock
1x arms warrior