1. #1
    Stood in the Fire CoolHwip46's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Mal'Ganis
    Posts
    410

    Is a Mouseover + Modifier Macro Possible?

    I play a Mage, and recently spec'd Fire. I really enjoy using this mouseover macro for Living Bomb

    #showtooltip
    /cast [target=mouseover,harm,nodead,exists] Living bomb; Living Bomb

    It helps me get LB on additional targets without losing my initial target. My question is, can I integrate a modifier with this mouseover macro so that when I don't use a modifier, it does the mouseover Living Bomb and when I press shift, it casts Combustion? I tried the following macro, but it doesn't work, can anyone assist me with this?

    #showtooltip
    /cast [nomod] [target=mouseover,harm,nodead,exists] Living bomb; Living Bomb
    /cast [mod:shift] Combustion

    Thanks for taking a look.
    Last edited by mmocba105e19de; 2011-07-03 at 10:17 PM. Reason: Don't indent whole posts

  2. #2
    The Lightbringer
    15+ Year Old Account
    Join Date
    Jun 2008
    Location
    Italy
    Posts
    3,564
    #showtooltip
    /cast [mod:shift] Combustion; [target=mouseover,harm,nodead,exists] Living bomb; Living Bomb

    now it works

  3. #3
    Deleted
    Quote Originally Posted by CoolHwip46 View Post
    I play a Mage, and recently spec'd Fire. I really enjoy using this mouseover macro for Living Bomb

    #showtooltip/cast [target=mouseover,harm,nodead,exists] Living bomb; Living Bomb

    It helps me get LB on additional targets without losing my initial target. My question is, can I integrate a modifier with this mouseover macro so that when I don't use a modifier, it does the mouseover Living Bomb and when I press shift, it casts Combustion? I tried the following macro, but it doesn't work, can anyone assist me with this?

    #showtooltip
    /cast [nomod] [target=mouseover,harm,nodead,exists] Living bomb; Living Bomb
    /cast [mod:shift] Combustion

    Thanks in advance.

    After looking at my post, do I need to put [nomod] on the first line of the macro?
    if you put the nomod in a separate bracket, it will be checked separately from the mouseover bracket, that's why the macro doesn't work. It probably casts LB on what ever target you have?

    this should work:

    #showtooltip
    /cast [mod:shift] Combustion; [@mouseover, harm, nodead][] Living Bomb

    notes:
    -harm includes exists, so no need for both.
    -if you put Combustion first, there's no need for a nomod; the macro checks the brackets in a row and takes the first one that returns true.
    -the empty brackets replace the "; LB" part at the end, this bracket will always be true, obviously, so LB is cast normally when none of the first brackets is true.
    Last edited by mmocba105e19de; 2011-07-03 at 10:30 PM. Reason: cleanup after copying from ask it

  4. #4
    Stood in the Fire CoolHwip46's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Mal'Ganis
    Posts
    410
    Awesome, I'm gonna try this as soon as I get home from work tonight! Thanks Destard!

  5. #5
    Deleted
    Quote Originally Posted by CoolHwip46 View Post
    Awesome, I'm gonna try this as soon as I get home from work tonight! Thanks Destard!
    Though both macros will do the exact same, mine's cleaner :P

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •