Hey I'm in a guild that's currectly 4/7 and we got stone walled pretty badly yesterday during Alysrazor. On all the attempts I've noticed our DK tank failing to kill his voracious hatchling before phase 2. Since the tanks do 1000x more damage to them, is it suggested that the tanks be hit-capped to be able to squeeze more DPS out of it? He's currently somewhere at 4-5% hit and 26 expertise so he'll have to lose quite a lot of survivability to be able to reach the hit cap. We enter phase 2 at some points with the hatchling at 4%-20% health depending on how many transitions of phases we obtained.
All in all I think the imprinted mechanic is pretty dumb