Originally Posted by
Rahdik
The strategy that has worked best so far for us is to have 2 teams of 2 "tanking" each crystal. Each takes 15 stacks and then the crystal despawns. We have 3 healers healing those with Torment and 3 healers healing the tanks.
In order to maximize Vital Spark stacks we assign a healer to one of the people "tanking" the crystals but one player has to heal 2 people. Should we instead have 2 people on tank(s) and 4 on Torment? If we did that I assume it would go like this:
Team A is two healers healing the tank. Team B (2 healers) and Team C (2 healers) are healing Torment on 4 players.
Team A switches to Torment, Team B heals the tank, Team C continues on Torment.
Team A continues on Torment, Team B switches to Torment, Team C heals tank.
Team A switches to tank, Team B continues on Torment, Team C switches to Torment.
Without caring about maximizing Vital Spark and some pretty atrocious crystal handling (wrong people taking it, some people stepping back in, no one taking crystals) we got the boss to 40%. If we actually play this well the boss is pretty faceroll. We're just trying to figure out the best way to it the most faceroll.