so I have been thinking about pvp zones, when I first tried wintergrasp 2 weeks after Woltk it felt epic and awesome with such huge battles, but it quickly became a laggfest and boring as *biiiip*, after seeing how quickly wintergrasp was ruined i didn't turn up my expatation for TB... which sucked from the very beginning...
now here is a few ideas of how to perfect a pvp zone like TB or WG:
- the place should have ALOT of dailies, few unlocked by controlling objectives ( just 2 -3 overall, objectives like those in outland epl etc)
- there should be multiple objectives like 15 -20
- capturing each objective should give a bonus to your factions a bonus like for example a 2% damage boost, some dailies avaible, a little companion who would heal you a little and such
- the place should be at the size of an entire zone, but should always be accessible and have no player limit
- if a faction was outnumbered they would receive a damage bonus against other players to even it more out
- there should be mobs which is the objective of most of the dailies, but not them all
- there should be mini bosses awarding a small amount of honor
please discuss, i don't want any flaming or unconstructive posts