Sadly, most old raids just sit there. I don't usually have time to raid, so I don't get to see that content until an expansion or two afterward when I can solo or duo it. I have a great time doing this, and am plenty happy with it. That said, it seems to me that Blizz may be missing a quick and easy way to create "new" content for the many, many people who don't raid or who aren't able to complete a full clear. Turn the old raids into dungeons.
I don't mean take resources to modify or tweak content. Leave the content exactly as is. I mean just come up with the a rule that limits the raid size based on the highest level character in the party. An example is given below. (Note, the numbers below are just made up to be an example; real values would probably need to be tweaked.)
Blizz could then also make a multiplier for the stats to make item drops the equivalent of the appropriate level dungeon blues, give or take, just like they do when they upgrade holiday gear. This would reinvigorate old content, add leveling options (or for some people, end game options), and allow people to get items with old skins they love that are useful at higher levels, but that don't compete with new stuff from the current expansion.
Raid level is the original level the raid was designed for.
Party level is the highest level of the person in the party. This is also the char level the items would be tuned to.
Party size is the new max number of party members allowed in the instance.
RAID LEVEL
PARTY LEVEL
PARTY SIZE 60 80+ 2 60 70+ 5 70 85+ 2 70 80+ 5 80 85+ 5
It just seems like very little work for a lot of gain. Thoughts?