Sure, lets throw my comp up here.
Feral (Bear) Druid
Prot Paladin (Ret off)
Resto Shaman
Resto Druid
Holy/Disc Priest (Shadow off)
Frost DK
Combat/Ass Rogue
MM Hunter
Arcane/Fire Mage
Aff/Demo Lock
Sure, lets throw my comp up here.
Feral (Bear) Druid
Prot Paladin (Ret off)
Resto Shaman
Resto Druid
Holy/Disc Priest (Shadow off)
Frost DK
Combat/Ass Rogue
MM Hunter
Arcane/Fire Mage
Aff/Demo Lock
Tanks :
Blood DK
Protection Paladin
Healers :
Disc Priest
Holy Paladin
Restoration Shaman
Dps :
MM Hunter
Frost DK
Arcane Mage
Arms Warrior
Enhancement Shaman
I wouldn't call it perfect but this is our setup and it covers most buffs.
Tanks:
Blood dk with Frost offspec
Feral Druid
Healers:
Resto Druid with Balance offspec
Resto Shaman
Holy Pally
Dps:
MM Hunter
Ret Pally
Arcane Mage
Shadow Priest
Affli/Demo Lock
using each class, i like..
Blood DK
Prot Pally
Holy Priest
Resto Druid
Resto Shaman
Afflic Lock
MM Hunter
Combat Rogue
Arcane Mage
Arms Warrior
covers all buffs & debuffs
1 mana tide
1 rebirth
1 soulstone
3 remove curse
2 remove disease
3 remove magic
2 remove poison
3 remove enrage
4 interrupts
Prot Warr
Blood DK
Holy Pally
Resto Druid
Holy/Disc Priest (depending on fight)
Arcane Mage
Affliction Warlock
Combat/Ass Rogue
Marks Hunter
Enhance/Ele Shaman (Ele would fill gear void and make more sense, but Enhance would give 2nd melee DPS if needed)
I would have me tanking on a paladin, my clone tanking on a warrior, another 3 clones healing as paladin, priest, and shaman. Then 5 more clones consisting of rogue, frost dk, balance druid, mm hunter, arcane mage. My reasoning for this is that I know that A.) no one in this group has downs syndrome and B.) if the boss doesn't die it's only my fault.
TANKS
Prot Pala
Death Knight (With Frost OS)
HEALERS - No Resto Druid because I value mana tide & hymns a lot in 10s and yes, I play Resto Druid.
Holy Pala
Resto Shaman
Disc/Holy Priest (Shadow 3rd spec)
DPS
Fury Warrior (With Prot OS)
Rogue
Mage
Hunter
Lock
Would be nice to have a Boomkin/Resto Druid to switch around in there though :P
http://raidcomp.mmo-champion.com/?c=...00000000000000
Covers all buffs and no deleting loot or multiple people needing on it. Other than the casters.
who changed the title of the thread?
Would rather have demo in the raid since they cover a lot of buffs all in one especially since the glyph fix that brought demo very close to afflic dmg.Coe,10%sp,lock rocks,soulstone,along with good aoe.
---------- Post added 2011-07-22 at 09:12 PM ----------
What a horrible set up with garbage raid synergy.
---------- Post added 2011-07-22 at 09:14 PM ----------
Don't need a single melee realistically with a ele shaman in the raid that actually adds to the raid dps instead of hampering it. A single melee is fine though since some fights are one tank so you actually end up with 2 melee while the range don't have to move much at all on a lot of fights in firelands.