I'm a hunter, tell me how I heal or mitigate this damage please.
I'm a hunter, tell me how I heal or mitigate this damage please.
Don't get me wrong, but you're wrong.
A few days, or heck, we'll make it a week or pure farming (again I'm HANDING you way more than is right here you can, wait for it, do other things during this week)
Seven days out of the 28(pretty sure it's four weeks?) you pay for would be $3-$4 of the $12-$15, to change professions.
Race changing costs $15, plus you have to pay for game time just the same as farming(playing the game). So let's use your logic and call race changing $30 and farming for profession $14-$15
and you have nothing else to do ingame than farm?
Yeah, ok.
Haven't we had enough of this discussion?
The fuel leak is there to balance it out. It's not supposed to be useful in PvP, nor is it supposed to be useful in PvE (heck, I think the fuel leak makes it better for PvE than it throwing you up into the air sense you can easily have somebody heal you through it). It's a toy. Sometimes it works, sometimes it kills you. That's how engineering works. If it had no back fire component to it would make engineering worth more than most other professions (I bet everybody in a progression guild would love to have a no-questions-asked 200% [I think] speed increase).
So no, I don't think the fuel leak needs to be removed.
i would rather it shoot me up in the air or just not work at all. If it doesnt work at all it equals what you gettinghit by what your trying to avoid should be consequnce enough.
In one night of raiding I get it maybe once or twice, it is a tax of the tinker.
It's 120% of your HP
Often you're running to get out of an aoe, hint hint you may be injured already
It adds loads of healer stress to put out 150K single target healing simply by the numbers.
Cloak of shadows clears the debuff though so rogues should macro it into their cloak for raiding, there's no downside.