Originally Posted by
Madam
Zaka, would you be willing to Export the Power Auras you made?
Would be nice to see what the other healers are up to without a bunch of chatter in vent.
I don't remember where I got this. Found it with a google search, but I didn't make it! I only tweaked the appearence slightly.
Code:
Set=baleroc@
Aura[97]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-679; unitn:Zakaluka; owntex:true; size:0.25; optunitn:true; y:360; texmode:2; timer.h:2.5; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:LEFT; timer.Transparent:true; stacks.enabled:true; stacks.LegacySizing:false; stacks.Relative:CENTER; stacks.Transparent:true; stacks.h:2.5; stacks.Texture:AccidentalPresidency@
Aura[98]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-536; unitn:Zakaluka; aurastext:%u; textaura:true; size:3.55; optunitn:true; y:360; texmode:2@
Aura[99]=Version:4.21; icon:Spell_Shadow_GatherShadows; buffname:Tormented; x:-875; unitn:Zakaluka; bufftype:2; owntex:true; size:0.18; optunitn:true; y:360; texmode:2@
Aura[100]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-679; unitn:Druff; aurastext:%u; owntex:true; size:0.25; optunitn:true; y:280; texmode:2; timer.h:2.5; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:LEFT; timer.Transparent:true; stacks.enabled:true; stacks.LegacySizing:false; stacks.Relative:CENTER; stacks.Transparent:true; stacks.h:2.5; stacks.Texture:AccidentalPresidency@
Aura[101]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-536; unitn:Druff; aurastext:%u; textaura:true; size:3.55; optunitn:true; y:280; texmode:2@
Aura[102]=Version:4.21; icon:Spell_Shadow_GatherShadows; buffname:Tormented; x:-875; unitn:Druff; bufftype:2; owntex:true; size:0.18; optunitn:true; y:280; texmode:2@
Aura[103]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-679; unitn:Wübwüb; owntex:true; size:0.25; optunitn:true; y:200; texmode:2; timer.h:2.5; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.Relative:LEFT; timer.Transparent:true; stacks.enabled:true; stacks.LegacySizing:false; stacks.Relative:CENTER; stacks.Transparent:true; stacks.h:2.5; stacks.Texture:AccidentalPresidency@
Aura[104]=Version:4.21; icon:INV_Elemental_Mote_Fire01; buffname:Vital Spark/Vital Flame; x:-536; unitn:Wübwüb; aurastext:%u; textaura:true; size:3.55; optunitn:true; y:202; texmode:2@
Aura[105]=Version:4.21; icon:Spell_Shadow_GatherShadows; buffname:Tormented; x:-875; unitn:Wübwüb; bufftype:2; aurastext:%u; owntex:true; size:0.18; optunitn:true; y:200; texmode:2@
Each healer has 3 auras. You can duplicate them to add more healers if you are doing 25s. Just modify the first 3 so that the 'unitname' for all of them is your first healer. 4-6 to reflect the name of your 2nd healer. So on and so forth.
Being able to see which healers have vital flame, and how many stacks of vital spark the other have, is pretty helpful in this fight.