Originally Posted by
ispano
I know what he wants to do. The problem is, that in order to do it, the game needs to make itself span over, for that to happen it needs a custom resolution that makes it push past the first monitor onto the second. That custom resolution is actually what Eyefinity and Surround do. By default, throwing on a second monitor, will not give you that resolution, which prevents you from spanning the client over both monitors in the first place. If you cannot do that, you cannot do what he wants at all.
---------- Post added 2011-08-02 at 09:52 PM ----------
The mode that the original link uses is called span mode. That mode doesn't exist in drivers for Vista/7. But the concept is exactly the same concept as Eyefinity and nVidia Surround. The Monitors become one large desktop.