I'm not so keen on a lot of characters looking the same. Armor does little to differ characters.
I mean look at WoW. Before transmog a lot of characters looked the same. Transmog helped a little, but a lot of characters still look the same.
So... Who else thinks this W*W will be only about announcing the Pay it Forward winners?
Doesn't mean its final either. Just what they've got listed in that build.
It's honestly at least 50% of the reason they have NDAs in the first place.
I'm still ticked over them bailing on the original honor system in WoW. It was even in the manual.
Yet, I just can't really get behind NDA's anymore. Yes its the dev's choice to make, but someone looking for an excuse to complain? Is going to find one. Whether what they are complaining about is a WIP or not. Plus, with so much money spent making these games nowadays? It gives devs an even bigger excuse to "exaggerate," or outright lie. I'm looking at you War Z, ACM, and SC5. Anything to prop up those preorders and first week of sales.
NDA's, remember Vanguard, can too easily become a tool to hide just how bad and incomplete their supposedly finished product may actually be. When you consider how much money some people end up spending on these games? Collector's Editions, upgrading their PC's hardware, cash shops, and DLC's? NDA's just don't have a whole lot of inherent credibility left, in my humble opinion.
Honestly, if early (and I mean actual early) betas/late alpha's weren't NDA'd, people would flip their shit at the games. Having played through many of them at this stage, I know if the majority of the "average joe" gamers on the net would go banana's shit talking a game in alpha or early beta for its terrible performance, unfinished visuals, rough UI and menu system, clunky combat, etc. etc.
I'm not the biggest fan of NDA's, but they definitely serve a good purpose when used appropriately.
Not to mention the effect it would have on developer morale to work for so many years just to have your game trashed before you're even finished making it. Kinda like someone look at you do anything that you've only worked on for 5 minutes and telling you it sucks and you should never do that activity again. Only multiply 'someone' by hundreds of thousands.
The internet is not an intelligent or kind place. I'd prefer games be developed in the sanctity of the studio. Not enough companies pull messed up stunts like EA or the few examples you mentioned to warrant ruining pretty much every game ever made going forward.
I don't think dropping their NDA worked out badly for Firefall. And anyone whose morale is that vulnerable? Should probably not be trying to make computer games in the first place. With some devs already publicly selling Beta and even Alpha access? It would seem to me that they have survived, no matter how unintelligent a place you believe the internet to be. So it would appear that the NDA-less path is a viable one.
And FireFall dropped an NDA to have an invite only 'open' closed beta...where they made money from in game sales. So let's not talk about a soft launch where they are trying to generate revenue as anything remotely close to a game still going through iterative design and expecting to earn the bucks when they actually release. Definitely not the same situation.
If Wildstar launched an early form of the game where they were taking payments, I guarantee the NDA would drop as well. Magic 8 ball seems to think that this isn't going to happen in this game.
!Magic 8 ball seems to think that this isn't going to happen in this game.
How do you know of magic 8 ball
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A lot of those people won't give products a second chance. It's true what they say about first impressions, especially in the video game market as most people (read: not MMO-C posters) will only give it that much time to make a decision.