1. #30901
    The Insane apepi's Avatar
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    Quote Originally Posted by Stonecloak View Post
    I love those guild holograms or whatever they are. What a clever idea.
    You can have a dueling arena in your house! I t don't know what that is(or even how to get a house) but it seems badass to me.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  2. #30902
    Quote Originally Posted by Anarch the Conqueror View Post
    That Slagmines video on the frontpage... where a DPS slooooowly walks through a giant hurling fireball and barely takes any damage. Ok... Pro-tip: Don't try doing that in Wildstar dungeons.

    I just can't watch WoW gameplay anymore after having gotten used to Wildstar PvE content, it feels so slow and silly now.
    It's also Alpha dude. Tuning and shit isn't even close to done. I imagine in live that won't be the case

    Anyway. I hit level 26 last night. Slowly by surely getting there. My Chua home is up and operational, filled with spooky graveyard, hoochieness and a giant silo for the fuck of it.

    Funny story: I decided I was going to turn my yard into a parkour (sp?) course and ended up getting on top of my Chua house. Was a good way to kill 30 mins before the quick maintenance.
    Khadgar: Prepare to heroically CTRL-E through the portal with me!

    Quote Originally Posted by Hooky View Post
    yeah wow cool..how about raising the valor cap consider WoD isn't that far away? 1000 valor points gets u a lollipop and kick in the nutsack these days! Back in my day we could get a bucket of candy and a pet ferret with that sort of points!
    Quote Originally Posted by Herecius View Post
    QUICKLY FRIENDS, TO THE HYPERBOLEMOBILE!

  3. #30903
    Quote Originally Posted by Anarch the Conqueror View Post
    That Slagmines video on the frontpage... where a DPS slooooowly walks through a giant hurling fireball and barely takes any damage. Ok... Pro-tip: Don't try doing that in Wildstar dungeons.

    I just can't watch WoW gameplay anymore after having gotten used to Wildstar PvE content, it feels so slow and silly now.
    Slagmines looks like fun but it's definitely not on the same page as Wildstar dungeons in regards to tuning/pace of combat. It's not an "it's just alpha" issue in regards to WoD content, WoW content is just demonstrably dissimilar.

  4. #30904
    The Insane apepi's Avatar
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    Pvp seems pretty fun so far. I am trying a hybrid kind of thing and it seems to be working pretty well, I can not just go 1v1 with people but awesome support and okayish damage.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  5. #30905
    How useful is Outfitter?

    I'm playing a Lvl. 10 Stalker with my family on Caretaker, Exile side. Basically abandoned my Lvl. 21 Esper on Warbringer for the time being. That all said, I've been summoned to do my trade skill as expected and I am torn between Outfitter and Technologist.

    Which is preferable? In games like WoW "armor" crafting classes tend to be nearly pointless while leveling and offer maybe at best one or two decent things endgame. However, they all around are comparatively meek and lacking compared to say the Alchemist who's uses are more varied and desired.

    From what I've seen is I can by and large create gear looking a certain way, with certain stats(RNG but just keep making until you hit it), and then add bits and bobs that further improve them. Now if this makes it often preferable to quest rewards AND has a lot of potential for endgame swag... then I'm probably going Outfitter.

    If it's just a waste of time with some "filler" between proper gear, then I'm obviously not going to bother with it. :P
    Last edited by Kelliak; 2014-06-09 at 05:45 AM.

  6. #30906
    I don't know why they bothered gaving Espers weapons... we don't use them like at all. Plus it does not make sense.... the weapons don't fit the theme of a psychic class :/
    _____________________
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  7. #30907
    Quote Originally Posted by Ilir View Post
    I don't know why they bothered gaving Espers weapons... we don't use them like at all. Plus it does not make sense.... the weapons don't fit the theme of a psychic class :/
    Stat sticks, yo.

  8. #30908
    The Insane apepi's Avatar
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    So no way to report someone afk? Guh.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  9. #30909
    Quote Originally Posted by apepi View Post
    So no way to report someone afk? Guh.
    I imagine it will be added fairly soon, that and stuff like report spam features etc. With how much pressure is on customer service and the devs at the launch of a game, i can't really get mad at them for not adding more things to monitor.
    Lookin for more comic/tv/game discussion? Check out nerdunderground.
    Quote Originally Posted by Kaleredar View Post
    Nah nah, see... I live by one simple creed: You might catch more flies with honey, but to catch honeys you gotta be fly.

  10. #30910
    Quote Originally Posted by Celista View Post
    Slagmines looks like fun but it's definitely not on the same page as Wildstar dungeons in regards to tuning/pace of combat. It's not an "it's just alpha" issue in regards to WoD content, WoW content is just demonstrably dissimilar.
    WoW leveling dungeons have never been super big on mechanic and after 10 years they're not going to reinvent them. Any true comparisons between the two games and the challenging content they bring will be between the flagship difficulty of WoW, Mythic, and Wildstars' raids.

  11. #30911
    Quote Originally Posted by Marston View Post
    I've reached 48. I will probably hit 50 tomorrow.

    And I really hope we get veteran shiphands sometimes in the future. Those are great and a level 50 version of all of them would be neat.
    Totally agree. The farside one is my fav so far . . . "Ducks! Ducks everywhere . . ."
    Lookin for more comic/tv/game discussion? Check out nerdunderground.
    Quote Originally Posted by Kaleredar View Post
    Nah nah, see... I live by one simple creed: You might catch more flies with honey, but to catch honeys you gotta be fly.

  12. #30912

  13. #30913
    Quote Originally Posted by Kelliak View Post
    How useful is Outfitter?

    I'm playing a Lvl. 10 Stalker with my family on Caretaker, Exile side. Basically abandoned my Lvl. 21 Esper on Warbringer for the time being. That all said, I've been summoned to do my trade skill as expected and I am torn between Outfitter and Technologist.

    Which is preferable? In games like WoW "armor" crafting classes tend to be nearly pointless while leveling and offer maybe at best one or two decent things endgame. However, they all around are comparatively meek and lacking compared to say the Alchemist who's uses are more varied and desired.

    From what I've seen is I can by and large create gear looking a certain way, with certain stats(RNG but just keep making until you hit it), and then add bits and bobs that further improve them. Now if this makes it often preferable to quest rewards AND has a lot of potential for endgame swag... then I'm probably going Outfitter.

    If it's just a waste of time with some "filler" between proper gear, then I'm obviously not going to bother with it. :P
    Can't speak about trade skill use end-game or technologist but I use outfitter for my 22 Medic, While leveling up Outfitter and learning the new schematics for new gear you start off creating the RNG stuff but eventually unlock the "custom" gear where you get to decide what stats you want on it. The gear you craft is 9/10 times better than quest rewards when you unlock the custom gear options (This makes being a tank or healer much easier since you can gear how you want to)

    You probably already know that crafting at low level can be quite a gold sink (more so if you do the dailies) but just in case I'd advise if you do go outfitter pair it with survivalist, sell the gear you make while leveling outfitter up to the vendor as it tends to claw back a lot of the cost of purchasing mats from the vendor/exchange (cores, oils, etc) do the daily crafting quests and when you get to Thayd go to celestion and pick up the daily quests there as it really helps to level you from novice to apprentice.

    As for gold that can be an issue sell the wood you get from salvaging trees on the exchange as I found after a bit of gathering/questing I end up with so much you can get a decent amount of gold for it. Also sell any quest rewards you get instead of salvaging as the money you get from them most of the time is worth more than the mats you get.

  14. #30914
    If you thought house customization was fun, epic mount customization!


  15. #30915
    The Lightbringer Kickbuttmario's Avatar
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    Another big question is how this game is compared to past "mmo killers" of where posters would never shut up about how awesome this new mmo is. Tera Online reminds me a lot of this game from visuals and videos alone, as its combat is like Tera... The only Mmo that is too different, from what I have seen, is Guild Wars 2.
    One of the more unique posts I have read thus far, pertaining to Blizzard and their Design Philosophy.

  16. #30916
    Quote Originally Posted by SmellMe View Post
    Can't speak about trade skill use end-game or technologist but I use outfitter for my 22 Medic, While leveling up Outfitter and learning the new schematics for new gear you start off creating the RNG stuff but eventually unlock the "custom" gear where you get to decide what stats you want on it. The gear you craft is 9/10 times better than quest rewards when you unlock the custom gear options (This makes being a tank or healer much easier since you can gear how you want to)

    You probably already know that crafting at low level can be quite a gold sink (more so if you do the dailies) but just in case I'd advise if you do go outfitter pair it with survivalist, sell the gear you make while leveling outfitter up to the vendor as it tends to claw back a lot of the cost of purchasing mats from the vendor/exchange (cores, oils, etc) do the daily crafting quests and when you get to Thayd go to celestion and pick up the daily quests there as it really helps to level you from novice to apprentice.

    As for gold that can be an issue sell the wood you get from salvaging trees on the exchange as I found after a bit of gathering/questing I end up with so much you can get a decent amount of gold for it. Also sell any quest rewards you get instead of salvaging as the money you get from them most of the time is worth more than the mats you get.
    Awesome, thank you for the advice.

  17. #30917
    The Insane apepi's Avatar
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    You have to do quest to do adventures? Huh.

    How do I make a house?

    I hate this guest pass stuff, I understand they don't want someone spamming or w/e but when someone ask a question and I want to help them and I can not help them it just pisses me off. It is stupid.
    Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose

  18. #30918
    Wow, oh wow, oh wow.

    I am in a city where I was almost a constant 60fps at first. Come to it later, I'm getting 40-50fps... and then eventually it crashes below 30fps and never goes above.

    Thank you Carbine. Thank you for not spending more time optimizing this goddamn thing. Guy with a 780GTX and a 3.5ghz i7 processor that can max out BF4 and damn near Far Cry 3 at a constant 60fps being beat by your goddamn sorry ass engine. Congratulations.

  19. #30919
    Mechagnome senkyen's Avatar
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    Run each of the 2 level 20 dungeons 2-3 times on Saturday. I can proudly announce I managed to lead every random finder group to finish them. Pretty much every run I had to explain the tactics for every boss all over again and on top of that explain to players what they did wrong in between pulls. Some runs took quite a bit of time (longest one was 129 minutes), but surprisingly almost everyone was willing to listen and put in the time and effort to improve their performance.

    Only issues I had in dungeons is tanking as a stalker (level 24-25), if the healer is not bringing his A-game, I had to squeeze the maximum from all my defensive abilities (Amp Spike (T4) and Preparation on cd, spend every bit of suit power on Frenzy (T4) with a pretty much 100% uptime on the Decimate debuff) and pray to the RNG gods to stay alive on some bosses and tougher trash mobs.

  20. #30920
    Quote Originally Posted by senkyen View Post
    Pretty much every run I had to explain the tactics for every boss all over again and on top of that explain to players what they did wrong in between pulls.
    Done the 2 level 20 5 mans lots of times and the level 35 one, every time someone asks what to do, I just say avoid red shit and interrupt. That's all that needs said and it works.

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