Anyone here playing on Ravenous-EU? I'm leveling my engineer on the Dominion side and really enjoying the game, the only downside being that my friends stopped playing and I don't have anyone to play with and the realm feels pretty dead. If you happen to be on the same realm and wanna play together, feel free to whisper me on character Henxel.
PS. Does anyone have word if they are planning on changing the attunements? Also, if anyone here is on Avatus, please add me! I want neighbours for profit!
Last edited by Kickbuttmario; 2014-08-05 at 11:07 PM.
Damn that thread have been so toxic lately.
Hope the mods do their jobs.
Anyway, i think that the nexus report was kinda lame, they dodged so many questions about pvp.
But well, they just fixed the 1500Q bug so it's ok xD
I wish this was true. I did every single quest, minus the group quest chain in Blighthaven but did Scorchwing/Tree thing, yet I was rolling 22.8. I even did every challenge I could while leveling up, while purposely searching for them to try to make some easy cash (which did work out...but not rep-wise). I missed 1 bugged task - that was it. I, however, only did the first 3 adventures and first dungeon while leveling so perhaps I'm missing the extra 8k from this. Over 100 hours to hit max level, and still an additional rep grind to go.
I had max rep in the first week of dailies, when there was only one zone obv. So yeah, it is true. Unless they retroactively nerfed rep, which I have heard no reports of. I'm agree that it's ridiculous, but I can't lie and say I didn't have it after that. I didn't run instanced content leveling because it gave no xp. I did one dungeon and one adventure and that was that.
BAD WOLF
From your post, if the only relevent part about the attunement is the silvers for the dungeons as it prepares one for raids. There are a few problems with that:
1) RNG plays a part in the silver runs. RNG should not play any part.
2) Things like skipping trash are encouraged by that type of things but how is skipping trash a good preperation for doing a raid.
3) Selling of "silver" runs. If someone can just buy a run, doesn't that defeat the purpose of having them in the first place?
There's no need to chose one or the other. Though designing encounters with the understanding that a punishing mechanic is a pressure reserved for organization, since failure is fairly binary; while more mechanics that are less punishing focuses more on individual skill and the ability for stronger players to pick up the slack of the weaker players who lose value with every partial failure. Obviously organization and mods can help with both, but that's the only method for dealing with binary failure.
I think I prefer the less punishing but more mechanics thing since you can learn on the fly, which just means you can play the game without leaving the game and reading up before hand. I'd be honestly excited for a boss that was more or less random, that required you to learn on the fly each time.
Ramp up risks and accruing debuffs are probably my favorite types of base mechanics/
Yeah, I think its becoming very obvious that after my 3rd CREDD, probably going to stop playing afterwards. Game is fantastic but the problems with their systems are just too questionable. I forgot who said it but someone stated that the "casual vs hardcore" is just an excuse for the developer to release shoddy content.
Meh just going to wait a couple months, play ff 14 2 week trial or resub to wow.
Oh yay Sadly though after I patched I was unable to login. I keep getting a "Unable to use the NCSOFT connection services". I can log into the website fine so I don't think I was hacked at all. Weird thing there is I bought two CREDD and sold two, but the webpage says I have one available :/ Put in a ticket. Hopefully it won't take two weeks for them to get back to me ><
Login gets upset with me when I move from chrome to IE or back again
RNG hardly plays a part you can do silver in SSM even with bad optionals if you have a good group.
Skipping trash is part of it even if trash wasn't skipped it wouldn't add that much more time to it, skipping trash simply creates a greater time completion difference so it can still be done without skipping trash.
Selling silver runs doesn't beat it point, those people who buy it fall through on their first raid we as a guild generally have a policy of those who buy boosts from us unless they get solid feedback from their boosters that they knew what to do then they'll be considered for a trial spot anyone else isn't even given a second look.
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adventures, adventures and some more adventures. With a solid group i think you can run things like crimelords or wotw 3 times per hour. Would gives you abot 1500 rep per hour.
“My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.”
― Anthony Hopkins
Usually optionals ara balanced in a way that it doesn't matter the ones you have, they are all usually in your way and at least for me they've never been a problem, so i don't think he is talking about that kind of RNG.
But in Swordmaiden for example, Rayna (the fire lady) can be a pain in the ass with some bad RNG with the fire walls and the order she casts abilities. For example, if she cast a tether at the right time just before entering the second wave phase it makes the last phase shorter and easier. It still is all about skill, but i've seen way too much silver runs ruined because of RNG in that boss, or perhaps it would be better to say that i've seen many kills made easier because of good RNG in that boss? the point still stands, RNG shouldn't have that kind of impact, although is not a big deal.
I can make a similar statement with Selene in the same instance, if your group did not arrive with a enough time for the final boss the RNG of the shades can totally ruin the whole run.
About skipping trash i agree, it just makes a better time completition and from my point of view it is also part of the game to know what you can or can't skip and use the tools aviable in your group, it is also part of challenge modes in wow and i find it to be fun.
If there is any problem at all with dungeons is, as it has already been said, the time requirement for silver.
Last edited by Geckoo; 2014-08-06 at 10:28 AM.
Sometimes in Skullcano the pirate boss will still have squiddies up (especially if you don't have ranged dps with you) and tether you right through the damned things causing instant death or he will tether you through his rectangular template attacks which also stuns you and you get one shot by the bosses tether attack circular templates which you would normally be able to dodge through.