[druid tank speaking here] So us tanks get about two thirds more threat? I've been tanking Zuls recently with dps outgearing me quite some, and I had to struggle for threat, but I liked it. It made me proud that I could do whatever the fight asked of me AND push out enough threat to keep aggro, even though it was the first time I went into Zuls. Plus it makes sense you know? I'm the tank, but that guy over there shooting fire and ice at you is much more dangerous in actual fact.. Yet since I'm a big scary bear and also hitting you (like a truck instead of like a train) you're still attacking me. I think this story can get away with this current factor three, but with a factor five? Don't think so. So Blizzard better give us something back for it. Luckily, it looks as though they are going to do that, with survivability becoming more active instead of just passively stacking stats. I'm hoping they'll do this right. And if they do it right, they're gonna give us something back in terms of gearing. Right now it feels pretty boring to me. Hey look I got an upgrade! Gem Agi/Sta, reforge anything that isn't crit or mastery to dodge. That's pretty much stat-stacking to me. What Greg Street is hinting at (you'll need hit/exp/crit/perhaps even haste for generating resources which you'll then use for your surviving abilities) sounds appealing to me. Unfortunately for us tanks, they're first taking something away from us, and in 'a later patch' giving us something back. From the viewpoint of my hunter though, rejoice. Worrying about threat all that much when you're DPSing, while it might sound logical, feels stupid.

MMO-Champion
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