Originally Posted by
Sacrelicious
For reference, I honestly think the best way to handle orbs is tank + 1 melee with a defensive cooldown on the closest orb + one healer (preferably paladin) assigned to them. This will prevent them from getting leaped on because Domo's leap only targets ranged/healer The second orbs should be done by 2 ranged, preferably with a mage since they can eat about 11 stacks by iceblocking and the DoT will no longer tick once iceblock is completed. Assign a second healer to that group.