oooo. Every class should get this level 90 ability.
Causes your character to enter a 5 second duraction state.
Class gains immunity from all spells,physical, and range attacks.
After the 5 seconds are up, your character explodes causing 500,000 magical damage to all surrounding enemies.
*I can imagin PVP* "JIHAAAAAADDDDDD* Bang"!
Righteous Assault -
The Paladin unleashes a righteous assault on all targets within 8 yards causing X amount of Physical Damage to all targets and makes them take addtional Holy Damage over 5 seconds. Damage over time depends on how much Holy Power is consumed.
I really don't care as long as it's not directly aimed at pvp, again.
A new Rogue Spec - Holy Daggers. You become a healing spec and throw holy water dipped daggers into peoples backs to heal them.
#StandwithRand Rand Paul for President 2016. "I am running for president to return our country to the principles of liberty and limited government."—Rand Paul
Everyone will get battle ressurection ... that´s for sure !!! xD
Call of the Elements- Shaman calls forth one of three pets for 10 minutes to battle, cooldown should be 50/45/30 minutes. A glyph dropped from an very rare spawn, would allow a permanent pet. Earth=Tank pet, Wind=Melee DPS pet, Lightning=Ranged DPS pet.
or hunters , GEIF VOLLEY BACK
But I really hope mages get something like, Elemental Guardian
*The player vanishes and is absorbed into an Elemental Giant from the Nether that is summoned* (Vehicle mode)
The Giant will leave our realm after 40 seconds.
Area of Effect Fireball.
Freeze All targets in radius.
Summon 5 Earth Elementals.
Absorb Mana. (for caster)
AoE deathgrip for my DK tank.. Something like DnD that will grip all in range..
For Warrior, a ranged thunder clap, that stuns the target, and makes them sink 1 meter into the ground. Would be and look cool if you ask me. Hunter.. Two pets at a time, 5 min Cooldown?
Resto: Instant 3 stacks of lifebloom
Balance: Instant jump to eclipse
Feral Cat: 2 extra combo points with tigers fury.