Originally Posted by
GeneralIdea
9 > 8 > 7
Why? Well 9 as many said FFIX clicks really well, it's entertaining and has an interesting story.
FFVIII is actually my favorite of the three because it was my first FF game but I also like the story of it and how sometimes it made me go "Oh Shit!". However as many said it has some clunky mechanics like the magic system. FFIX and FFVIII you can basically mostly get by on without summons. One of the best things about FFVIII summons is that you can use em as a shield when you know that damage you won't survive is gonna come.
FFVII didn't really click with me, it was the second game I picked up and I really like it up to a certain point where things became... weird, stale, predictable, don't really know which word to use. As I am a "do everything to 100%" type of player I really didn't like the fact that you became so strong so that you could faceroll through everything. I admit FFX (my favorite in the series) has the same issue and so does FFVIII to a certain extent however I did not experience this in FFIX, probably because I never really finished it.
So to sum it all up, in my personal opinion:
FFVII
Pros: Interesting story with twists and "o shitz" (Up to a certain point). Fun battle system.
Cons: Things become stale. There are also minor areas that are hard without guides. You can become strong enough to faceroll through stuff (KotR is the most OP summon ever)
FFVIII
Pros: Great interesting story. A slightly more realistically scaling world. Can't get too OP, you get stronger = enemies get stronger. Summons have a role outside of combat as well (mobile shop, discount in stores, etc). Interesting weapon upgrade system (gather mats - buy weapon)
Cons: Clunky magic mechanic. Summons are mostly worthless but some are useful. Unless you read everything and are aware of everything that you've read, getting through some places will be extremely difficult without guides (Brothers dungeon, maze, comes to mind in which I spent hours on my first run not being able to get out) also this includes optional summons. Some items are very OP (Hero/Hero War)
FFIX
Pros: Fun game. Like the battle system. Good story. Interesting characters and character development
Cons: If unprepared some areas will literally tear you apart at which point you are going to have to exit and level your characters up*. The chocobo mini game is like archaeology in wow
*I also see this as a pro because this makes you think a bit more instead of being able to clear the game on like lvl 1 however I do feel like they should have made a better flow between these zones. When I came to the last zone, with the stairs and shit, I was lvl 60 or maybe even 70 (can't remember) and I still had issues at which point I had to exit and grind lvls for... I don't know how long.
So as I said 9>8>7 in my opinion but... you should start with VII first and then work your way up through the games.
I hope any of this made sense as I'm really tired now and some things may or may not make more or less sense.
Edit: I saw someone mentioning that the Limit Break system of FFVIII was weird. Imo I like a more engaging limit break system instead of just standing there and going like "oh he did something strong". Tifa and Zell have a fun system and I think they should make more of those BUT the Trance system of FFIX was alot better. Enter trance state = abilities do different thing