Originally Posted by
irongar
I'd say; play an arms warrior. Resto druid + arms warrior is and will always be viable.
Spec something like this: -
You can change points from Blitz, tactical mastery, piercing howl (as I put improved hamstring as well) to incite, but prefer slam. There isn't alot of mandatory talents left, you still can swap a few around.
Now you got a spec, for your glyphs I'd say something like this: -
You can change the Rapid Charge glyph for victory rush if you want, however, in 2v2 you won't kill alot of pets anyway (which procs victory rush, saved me many times tho). You can change the sweeping strikes as well if you feel like to. Another combo for major glyphs would be: heroic throw + colossus smash + sunder armor. Note if you pick this, change a minor glyph to sunder armor as well (50% rage reduction).
Make macro's for:
1h+ shield
2h
1h + shield + casting spell reflect
1h + shield + shield block
1h + shield + disarm (not mandatory though)
berserker stance + recklessness + trinket + orc racial (if you're an orc ofcourse) + glove enchant from engineering (if you have it ofcourse) + BLADESTORM
I guess you get the point with the last macro, you can make a macro as well with deadly calm + trinket + sweeping strikes (would be a waste if glyphed) etc.
Feel free to ask more questions, practise make perfect ^^