1. #1

    My 2 cents for a pvp idea

    Is a death match

    It can be where you have 10 people in an arena or there can even be 20 or 40 in it but let’s just start with 10 people

    But what makes this different from just a regular old arena would be there are no teams. It's everyone vs. everyone


    else and the last one to live wins there can be obstacles where you can be out of sight and have elevators and


    bridges. And they could also add traps like flames that spew out of the ground and or the walls kind of like the ones in


    Zul'Gurub and cause just as much damage and they could add fire missiles or frost missiles where you have to make


    sure your out of sight so you don’t take any damage or get freeze so your opponent would nuke on you and they can


    be fired at anywhere, kind of like the airship battle in ICC. Molotov’s can also be thrown into the death match that


    causes fire aoe or poison aoe damage and you would have to get out of it as fast as possible, kind of like the saying in


    raids don’t stand in the fire and they could add saw blades and you run into them they cause damage too and you


    have all of those things going at once just to make it even more intense and it would require more thinking and you


    would have to be careful where you’re at it would rule out the face rollers. And they could also have buffs like you get


    in warsong glutch. There can also be a damage debuff in the death match where all damage caused by players is


    decreased by let’s just say for an example 30% which also stacks with resilience just to make death matches last


    longer when you have to go against 9 other people in a death match and those other 9 are also against themselves


    and for every player that’s down the debuff will wear off by 3% until there are only two people left then all you have


    left is your resilience for defense. And what about balance you say? well it wouldn’t really matter if a holy pally has to


    go against everyone and is being nuked by 5 other people and you would still have to watch out for missiles or traps and


    players with death match buffs, Molotov’s , and saws at the same time, that could be said for frost mages and feral


    druids they would still have to be on there toes and not die from enviromental damage. and the last one to survive could get rewards like bonus HK's, arena points, titles,achievements, mounts, and even random gear drops that are based according to your class and it can include other random loot drops besides gear as well.


    basically what im saying is put raid mechanics into arenas without making it too much like a raid for the fact that you

    would still have to go against 9 other people who are against themselves (survival of the fittest). I think it would work cause its different the traditional wow pvp.

    and out wow back into its golden days of an mmo
    what do you guys think i think it would something cool to see.

    just throwing out ideas.

  2. #2
    Quote Originally Posted by Gamonthealmighty View Post
    Is a death match

    It can be where you have 10 people in an arena or there can even be 20 or 40 in it but let’s just start with 10 people

    But what makes this different from just a regular old arena would be there are no teams. It's everyone vs. everyone


    else and the last one to live wins there can be obstacles where you can be out of sight and have elevators and


    bridges. And they could also add traps like flames that spew out of the ground and or the walls kind of like the ones in


    Zul'Gurub and cause just as much damage and they could add fire missiles or frost missiles where you have to make


    sure your out of sight so you don’t take any damage or get freeze so your opponent would nuke on you and they can


    be fired at anywhere, kind of like the airship battle in ICC. Molotov’s can also be thrown into the death match that


    causes fire aoe or poison aoe damage and you would have to get out of it as fast as possible, kind of like the saying in


    raids don’t stand in the fire and they could add saw blades and you run into them they cause damage too and you


    have all of those things going at once just to make it even more intense and it would require more thinking and you


    would have to be careful where you’re at it would rule out the face rollers. And they could also have buffs like you get


    in warsong glutch. There can also be a damage debuff in the death match where all damage caused by players is


    decreased by let’s just say for an example 30% which also stacks with resilience just to make death matches last


    longer when you have to go against 9 other people in a death match and those other 9 are also against themselves


    and for every player that’s down the debuff will wear off by 3% until there are only two people left then all you have


    left is your resilience for defense. And what about balance you say? well it wouldn’t really matter if a holy pally has to


    go against everyone and is being nuked by 5 other people and you would still have to watch out for missiles or traps and


    players with death match buffs, Molotov’s , and saws at the same time, that could be said for frost mages and feral


    druids they would still have to be on there toes and not die from enviromental damage. and the last one to survive could get rewards like bonus HK's, arena points, titles,achievements, mounts, and even random gear drops that are based according to your class and it can include other random loot drops besides gear as well.


    basically what im saying is put raid mechanics into arenas without making it too much like a raid for the fact that you

    would still have to go against 9 other people who are against themselves (survival of the fittest). I think it would work cause its different the traditional wow pvp.

    and out wow back into its golden days of an mmo
    what do you guys think i think it would something cool to see.

    just throwing out ideas.
    your idea will fall apart if most people on the arena is melee and against a frost mage with high resilience. most mage literally can run circles around every melee except maybe a rogue, thats even 50/50.

  3. #3
    would be interesting.. hell! I'd try it lol
    Swallowing razors and snorting cyanide! The ultimate party experience..

  4. #4
    Quote Originally Posted by artemishunter1 View Post
    your idea will fall apart if most people on the arena is melee and against a frost mage with high resilience. most mage literally can run circles around every melee except maybe a rogue, thats even 50/50.
    your supposed to have resilience in the first place in pvp

  5. #5
    Sounds a lot like Gurubashi Arena

  6. #6
    Healers would probably always win.

  7. #7
    Quote Originally Posted by artemishunter1 View Post
    your idea will fall apart if most people on the arena is melee and against a frost mage with high resilience. most mage literally can run circles around every melee except maybe a rogue, thats even 50/50.
    Honestly I disagree entirely to your statement, any non caster would go" oh crap theres a caster, better kill that" 5v1 instantly /dead. same for heals, then the melles would just brawl it out, the rogues/ feral druids hiding in the corners now how and Say " thanks for using all your Cd's killing everyone else" and its a stealth fight.
    UH DK- Karrod

  8. #8
    Quote Originally Posted by Hursey View Post
    Sounds a lot like Gurubashi Arena
    kind of like the idea but you wouldnt team up like you do in gurubashi and its a queue thing., but it is kind of like that.

    ---------- Post added 2011-09-11 at 11:28 PM ----------

    Quote Originally Posted by Karrod View Post
    Honestly I disagree entirely to your statement, any non caster would go" oh crap theres a caster, better kill that" 5v1 instantly /dead. same for heals, then the melles would just brawl it out, the rogues/ feral druids hiding in the corners now how and Say " thanks for using all your Cd's killing everyone else" and its a stealth fight.
    they would still need to watch out for missles firing at every direction, molotoves thrown at any direction, flames spewers, and saws ofcourse :P

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