Grats! You inspired our resto druid to solo heal it tonight on regular, fight goes so much faster with an extra dps in 10man.
Solo healed him also http://www.worldoflogs.com/reports/r...?s=1982&e=2348
We actually had to adjust some strategy due to high dps haha!!!
I heard he should be stupidly easy now, but a solo heal is damn impressive gj.
Thats defintely true, but the Orb phase is still much to heal, especially because everyone is spreading it's hard to have everypne in range.I heard he should be stupidly easy now, but a solo heal is damn impressive gj.
Just thought I'd contribute something to this thread. I'd been thinking of solo healing Rag 10 normal way before the nerfs hit but we didn't get around to doing it. Anyway, after seeing the OP's thread, I convinced my guild to let me have a go and when our other healer couldn't make it on the last day of reset, they gave me my attempts.
We decided to take 3 players who aren't part of our core since a few didn't need any loot from normal mode. We also went in with the intention of practicing our HC phase 2 tactic of running as a group before seeds.
I won't lie. I don't know how it is for other classes but as a resto druid with some good gear, I'm not gonna pretend like it was hard. We completely sucked and still had it down on the 2nd pull. Our non-raider rogue died twice to random stuff, our p2 movement calls and stack spots were way off and I even got hit by a meteor as it spawned :P but the nerfs made it too easy. In fact, solo healing rag with an extra dps is like a nice quickie for free loot.
I'm certain however that I could have pulled it off pre-nerf with our core 10. I'm a bit sad that I didn't get to do so. Anyway, for what it's worth, here's a video of it post nerf if anyone is bored enough to watch.