Originally Posted by
sinisterwyvern
Not just 2's. We went into a match w/ double healers in 3's. Now we're not great or anything but as an Afflock I have no burst, the match went well into 40-50 minute range before we decided a 9 point increase was pretty much not worth it. Their warrior could do anything but kill my pet and then that was about it. I see the strat they have with mana burning the opposing healer into nothing until they can't keep up with incoming dmg but.. obviously that doesn't work all the time.
Anyway, long story short, yeah we need some kind of time limit w/ a tiebreaker (or just give both teams half the value of point increase) or something.