Originally Posted by
Ignominious
Mod warning: keep your cool. - Herecius
Up until this point I've been convinced that Blizzard were going to change their mind concerning the nerfs, as this hasn't happened, I'm turning to you for possible answers.
Let me also add that I'm focusing on the hardmode nerfs, the normal mode nerfs I'm fine with.
Now before I get into this, even though I know this topic has been discussed to death already, I still don't feel like I've gotten a good enough explanation. I'm just posting what I've gathered as the possible scenarios/reasons for this nerf is coming, while at the same time explaining why I don't feel they make sense. What I'm looking for is a logical explanation, presented in an orderly manner. I know I sound like your 4th-grade teacher, just let's not turn this in to the all-out flamewar as some of the other threads have become.
Explanations I've read in threads here and there:
"All players should have a chance to see the firelands-content."
This isn't a reason to also nerf the hardmodes as well as there is very little in the hard mode encounters (compared to normals) that can be considered "content". We have the 4th phase in rag (which very few will get to see in any case), as well as a couple of new small adds in various fights. As such, there isn't really any reason to nerf normals AND hardmodes just to allow every1 to see the content, is there?
"If you haven't cleared 6/7HC yet, you're not good enough and it shouldn't matter for you."
Well, it does matter. Ask any person who's currently working on his/hers 3rd, 4th, 5th or 6th kill in FL if they are looking forward to this change. The reason they're doing it at the hard mode level is that they enjoy the added challenge, right? I have a hard time seeing how anybody currently working on hard modes will find these nerfs improving their enjoyment of the game.
This isn't supposed to be a "omg, I'm so l33t I hate blizz nref my hardmode game so all the baddies can come get l00t"-thread, I'm a relatively new player and don't consider myself to be better than anyone else. However, my guild has been working on heroic baleroc 25MHC (5/7HC) for quite a while, and it would just be such a huge downer to see him topple over solely due to the nerfs and not actual improvements from our side.
"Since so few people have managed to down ragnaros normal, blizzard wants as many as possible to be geared with 391 loot so they can stand a better chance to take down deathwing in 4.3"
This is the main reason I've heard, and for the most part the most convincing one. However, isn't another solution just to tone down deathwing normal mode and allow more people to down him through that way? Surely they are still switching numbers in 4.3, seeing as it's not yet on PTR.
Again, none of these explanations quite "cut it" for me. If someone was to explain any possible, logical, reasoning on why these nerfs are necessary for the hard modes as well, I would greatly appriciate it!
EDIT - Typo