My raid ends at 01:00 CET. After that I got alittle while before I need to sleep before work, I can go and charge my ring and fly to Vermillion redoubt and do that part. I have to log out and be offline for many hours, I got a home to take care off so I wont be able to play again until 1-2h/30min before raid start and cant start collecting my Shadowy gems because I havent been online for 12 hours. If you have some empathy that some people dont have the option to be online 12h straight, then you have to agree that it is silly.
No, i don't. Shadowmourne had some lenghty parts, the wait for my right half of Thunderaan's prison takes definitly more time then 12 hours and Dragonwrath is also waiting. And if they changed the charging behaviour, allowing it to charge wihle not being logged in on your rogue, it would be a joke.
<Oh Snap> is recruiting a rogue! Alliance 10m raiding guild on Darkmoon Faire EU
Last edited by Ethes; 2011-10-21 at 11:35 AM.
Me too, but still seems lees obnoxious then the usual "loot orange quest items from the current raid content for 34 IDs straight" which replaced "Loot some kind of quest starting item with a chance to drop equal to some division though zero".
You wanna compare it with Thunderfury? Sure it took time since you had to loot the bindings, but did it require you to sit online and stare at the screen for hours? No
Did Dragonwrath require you to stare at the screen for hours aswell? No. Then Fangs of Father should not do it either. You think its good probably because you do have the spare time to sit and stare 12 hours straight, because I dont and I'm absolutely not alone on that part so, whatever you think its still silly.
Oh I forgot Shadowmourne, that legendary didnt require you to stare at the screen for 12 hours either
QQing about the 12 hour requirement ain't gonna make it change, maybe try doing some mats farming or archaeology in the interim…
Or, if you want to be a total sadomasochist (and your fishing is not maxed out yet), try to do nothing but fishing for those twelve hours…
Who knows, you might just come out of it with an achievement or something…!
I am (going to be) Batman.
Just trying to lighten the mood, because these daggers are going to be the shit. I don't care what I have to do to get them.
Any ideas what a Bliizard will do to make Legendaries Viable for Combat ?
they might change it with QQ tbh. the whole thing makes me wonder if it'd charge faster doing something in netherstorm, or afking at stormspire.
it seems arbitrary to put a 12 hr charge on a quest item that only leads to stealthy assassin quests and sends you straight back into raid to collect the next part. i don't see how it fits into anything. they could have added more stealth/assassinate type quests to add charges to your ring or something. nope, derp afk 12 hours.
You could actually PLAY the freaking game, you whiny bitches. It's not like blizzard forces you to go 12 hours online whilst rooting you character in some remote spot. And i tell you something, there is MORE to WoW then OG/SW and the latest raid instance. What exactly is the problem with being online?
If they remove the thing that you need to be logged on for the ring to charge they should change the timer to 24 hours or so.
But I'd rather have the 12 hours online thing. And really, the people going "I can't log on until 1-2 hours before raid" well tough luck, but you're gonna be happy in the end when you get your daggers anyway. And it will most likely not matter if you're in a decent guild, as you'll probably have cleared the instance in the first 2-3 nights on normal, so you won't be at the stage of collecting the stuff anyway, unless you do all that during the first and the second night.
And the argument that "well xyz legendary didn't have this requirement, so we shouldn't either", no they didn't, but by your logic they shouldn't have made a rogue-only legendary either, since they didn't do that before... So please can people stop QQing about getting a legendary and just enjoy the exclusive questline we get
Also, if you read the quests, it makes sense why you loot stuff from bosses and don't go on a wannabe "Assassins creed-spree" with 15 missions having the same mission to kill some guy, only in different environments.
This is gonna be awesome
PS. what Ymirsson said in his latest post.
http://eu.battle.net/wow/en/characte...aycer/advanced Rogue from Ascendance Draenor EU
It's only game. Why you heff to be med? - Ilya Bryzgalov
Most of you guys (Especially the guy who said go fish or archaology) are missing my point. What I'm saying is that _everyone_ cant spend 12 hours at the PC and why should they suffer? If you get Dungeon/BG Deserter you can log out for that time and next time you get online, your debuff is gone. Make that 12 hour thingy work the exact same way and its fair and square and we're all happy. Ymirsson I understand your point of view but everybody cant play 12 hours so it would be unfair to those who cant.
@Cotech, sure make it 24 hours I'd be ok with that, aslong as it doesnt force to be online at the times when I cant. That would be better than 12 hours strict online
for everyone complaining about the 12 hour charge thing; im finding it hard to believe that you log in 5 minutes before your raid, and log out 5 minutes after. and only log in on raid days. if you do that then how did you cap VP prior to having all of FL on farm? how do you gem/enchant/reforge new gear? how did you level professions?
of it was you have to do the simon says in ogrila for 12 hours straight that would be one thing. but from the sound of it you just need to log 12 hours of game time once you start the quest, and the time carries over if you log out. hell that doesnt even sound like your doing anything other then looking at a timer and seeing how much longer you have. farm 25 primordial saronites, 25 eternal embers that only have a chance to drop in 10 mans, or kill illidan 75 times with no warglavies. this seems to be by far the easiest step for any legendary so far.
Originally Posted by tkjnz