1. #1

    Charge for Paladins

    Long arm of the law should be redesigned to charge an enemy. The way LAOTL works now just does not work well. All melee classes have a gap closer except Palains. Hopefully next expansion Blizzard will fix this oversight.

    edit add: The way it could work is you would leap with a double handed over head strike landing at the same time as the spell hammer strikes. It would look nice and be functional.
    Last edited by Naix; 2011-09-21 at 04:14 PM.

  2. #2
    Deleted
    Sound like a neat idea, would love to see it go live.

  3. #3
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    I don't think they'll be willing to add a charge, it has to be some sort of paladin exclusive or it will feel ctrl+v'd from warriors. While it may be great for their pvp ability, that's not enough for blizzard. I'm thinking they'll add a gap closer of some sort, hopefully just designed better than LAotL, there are other ways to do it that work better than a little speed boost, one thing we haven't seen is a sort of speed leech, that would sap speed from the target and give it to you at the same time. Not implying they'd use that, but it's just an example that there are other things they can try.

  4. #4
    Booooring. There are plenty of ideas and ways to make paladins deal with being kited that do not involve carbon-copying yet another ability. One such idea would be that Ret is simply alot stronger at range, not as potent as melee, but still strong.

    Or a means to punish our enemy from moving away á la Shadow Prison ability. you move you take more and more damage. And plenty more that could effectively help Rer with ranged and kiters without resorting to another cheap solution.

  5. #5
    Scarab Lord Lothaeryn's Avatar
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    How about, instead of judgement making your chart AT your opponent, Long Arm of the Law compels them into a repentant state, forcing them to charge YOU instead(without the stun)?
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  6. #6
    Quote Originally Posted by Felfury View Post
    I don't think they'll be willing to add a charge, it has to be some sort of paladin exclusive or it will feel ctrl+v'd from warriors. While it may be great for their pvp ability, that's not enough for blizzard. I'm thinking they'll add a gap closer of some sort, hopefully just designed better than LAotL, there are other ways to do it that work better than a little speed boost, one thing we haven't seen is a sort of speed leech, that would sap speed from the target and give it to you at the same time. Not implying they'd use that, but it's just an example that there are other things they can try.
    Hmm how about Judgment adds a debuff to the target. If the target moves then the Paladin would leap with a double handed over head strike. No so ctrl+v and still really neat gap closer.
    Last edited by Naix; 2011-09-21 at 04:22 PM.

  7. #7
    Scarab Lord Lothaeryn's Avatar
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    Quote Originally Posted by terrahero View Post
    Or a means to punish our enemy from moving away á la Shadow Prison ability. you move you take more and more damage. And plenty more that could effectively help Rer with ranged and kiters without resorting to another cheap solution.
    and this would be a good idea as well
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  8. #8
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    So give paladins a death grip? ._.
    - This was ment to the " omg make them charge you" idea.. Sounds pretty much like death grip.
    Edit: To clarify

  9. #9
    Scarab Lord Lothaeryn's Avatar
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    Quote Originally Posted by Naix View Post
    Hmm how about HOJ adds a debuff to the target. If the target moves then the Paladin would leap with a double handed over head strike. No so ctrl+v and still really neat gap closer.
    Err, how does that even work if they get STUNNED by HoJ? it makes that mechanic impossible.
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  10. #10
    Make judgment do 1000% damage at more than 15 yards. Done.

  11. #11
    Herald of the Titans zcks's Avatar
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    Doubtful they will ever give paladins an instant gap closer, they have said time & time again they want the paladin class to have low melee time on target potential.

    Sadly there are only ways this can be done properly & all of them have balancing issues because they require certain criteria be met.

    1: Higher then average melee burst. This ensures the spec is a force to be reckoned with when it does reach melee range but also makes idiots who stand there and take it QQ.

    2: The ability to counter snares/roots & CC that are cast on you. Ret would have this if abilities like LAOTL, hand of freedom, POJ & acts of sacrifice were tweaked & improved but sadly they have not been.

    3: The ability to provide some decent ranged dps or burst (nowehere near a real ranged spec mind you but enough to lessen the effects of kiting & CC spam). Again ret has some potential here but it relies to heavily on either getting into melee range in the first place or using CD's which are extremely easy for nearly half the classes to spam dispel without thought.

    In the end the potential is there but blizzard had neglected to design & develop it properly (much as they did most of retribution & holy power for ret spec in cataclysm) because they simply don't care enough to.
    The way balancing for WOW PVP works is allot like American politics.
    1: Be lazy & ignore problems till the yelling is so loud your cant concentrate.
    2: Refuse to do the things you have Said need to be done, then make up reasons why they cannot be done.
    3: Lay the blame for problems on someone else even when it's your fault because you did all of the above.

  12. #12
    Ret's are perfectly fine, They have a sprint that you can proc whenever you want if you are a smart player.

    Prot Paladins are in need of a Charge or something of that sort.

  13. #13
    Herald of the Titans zcks's Avatar
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    Quote Originally Posted by Greenie View Post
    So give paladins a death grip? ._.
    - This was ment to the " omg make them charge you" idea.. Sounds pretty much like death grip.
    Edit: To clarify

    It's kind of sad considering that moves like chains of ice, heroic leap, death grip & shadow step were originally suggested by paladin players for fixes to ret.

    They like so many abilities paladin players have suggested have only gone to further buff other classes which kind of lends credibility to the idea that blizzard management only reads the paladin forums to get ideas for other classes buffs.
    The way balancing for WOW PVP works is allot like American politics.
    1: Be lazy & ignore problems till the yelling is so loud your cant concentrate.
    2: Refuse to do the things you have Said need to be done, then make up reasons why they cannot be done.
    3: Lay the blame for problems on someone else even when it's your fault because you did all of the above.

  14. #14
    Quote Originally Posted by Naix View Post
    Long arm of the law should be redesigned to charge an enemy. The way LAOTL works now just does not work well. All melee classes have a gap closer except Palains. Hopefully next expansion Blizzard will fix this oversight.

    edit add: The way it could work is you would leap with a double handed over head strike landing at the same time as the spell hammer strikes. It would look nice and be functional.
    Sorry, what instant gap closer do Enh Shamans have? We have wolf transform (30% more speed), we have a sprint in a 2min cd, and we have a root when the enemy is far away. But we don't have any instant gap closer like DK, Wars or Rogues.

  15. #15
    So while the idea has merit we dont need a charge. Well we do but to give us a charge would mean losing LoatL and Pursuit of justice which sucks. I play both a warrior and a ret pally and my ret pally is much more mobile then my warrior you just have to play it right. make sure you are dispelling when not attacking and time freedoms with judgments to ensure you will be able to close on them.

  16. #16
    Herald of the Titans zcks's Avatar
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    Quote Originally Posted by -Cynical- View Post
    Ret's are perfectly fine, They have a sprint that you can proc whenever you want if you are a smart player.

    Prot Paladins are in need of a Charge or something of that sort.
    If you truly believe that i would love to direct you to the webcasts of the top end ret players in the world. All of them have gone on record admitting they were basically carried by specs that were slightly OP at the time & that it would have been much easier for their teammates to get a higher rating easier by simply replacing them with another melee spec.


    BTW everyone saying ret mobility & time on target is fine needs to try playing at anything above 2400 rating. It's there that you will see its horrible because of spam dispels which make your HOF & utility useless & spam snares/CC which will drain you OOM from cleansing leaving you dead before you ever do much (if anything) to your target.
    Last edited by zcks; 2011-09-21 at 04:27 PM.
    The way balancing for WOW PVP works is allot like American politics.
    1: Be lazy & ignore problems till the yelling is so loud your cant concentrate.
    2: Refuse to do the things you have Said need to be done, then make up reasons why they cannot be done.
    3: Lay the blame for problems on someone else even when it's your fault because you did all of the above.

  17. #17
    Scarab Lord Lothaeryn's Avatar
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    TBh, id rather have a plain old snare rather than a Gap Closer

    "Let my enemies beware my wrath, for they shall find no escape from it" sounds more Ret Paladin-Esq compared to a gap closer Imo
    Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol
    .

  18. #18
    Moderator Malthanis's Avatar
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    Quote Originally Posted by Naix View Post
    Long arm of the law should be redesigned to charge an enemy. The way LAOTL works now just does not work well. All melee classes have a gap closer except Palains. Hopefully next expansion Blizzard will fix this oversight.

    edit add: The way it could work is you would leap with a double handed over head strike landing at the same time as the spell hammer strikes. It would look nice and be functional.
    The ideas thread is this way.

    Closing.
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