1. #1

    tips on ryo 10man hc

    what is the best setup for ryo hc? the classes we got avaible for raiding atm is a resto druid disc or holy preist, resto shammy, 2 prot palas 1 can go holy, 1 bear tank, 2 rouges, 2 mages, 1 frost dk, 2 destro locks, 1 hunter. we have been getting to p2 everytime the last week but after the 2nd stomp does ppl start dying. we pop tw at 40%. sorry for my crappy english

  2. #2
    The Lightbringer Keosen's Avatar
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    Have you tried this week after the nerfs or you still have problems?

  3. #3
    we are still having problems with him

  4. #4
    The Lightbringer Keosen's Avatar
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    Do you have a log to post?
    If not what's your average DPS and how many stacks of supeheated does Rhyolith has when he enters P2?

  5. #5
    ryo have 0-20 of that armor debuff depends on how luckey we is with the volcanoes.
    the dps is 8-16k in p1.
    he usuelly have 1 stack of superheated then he enters p2

  6. #6
    Quote Originally Posted by cliodk View Post
    ryo have 0-20 of that armor debuff depends on how luckey we is with the volcanoes.
    the dps is 8-16k in p1.
    he usuelly have 1 stack of superheated then he enters p2
    1 tank 2 healers, if people die(before Ph2) they got hit by stuff, you missed volcanos, tank lost aggro on adds, or your healers suck.
    Edit: so basically picking up 2-3 dps(didn't understand your setup entirely) feel free to avoid the extremes but you NEED more dps.(surprised you're MAKING it to Ph2 at all)

  7. #7
    im uselly tanking it prot pala im not losing aggro on the adds. then the first stack of superheated gets on boss does it take us 15-30sec to get him to p2

  8. #8
    Quote Originally Posted by cliodk View Post
    im uselly tanking it prot pala im not losing aggro on the adds. then the first stack of superheated gets on boss does it take us 15-30sec to get him to p2
    Yes that is an issue, how many tanks and healers is that with?

  9. #9
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    One option is to have a paladin go healer for this fight, but keep righteous fury on. He will stay near the pally tank, and aggro sparks/fragments, which can the easily be pulled off him by the nearby pally tank. And if you haven't yet, assign a few people with good awareness to steering the legs. You might have people that are slow to change, so have one of the people steering yell out the directions, and the other one switching between left and right to even out, without announcing it.

  10. #10
    Quote Originally Posted by Jinivus View Post
    Yes that is an issue, how many tanks and healers is that with?
    we have 1 tank 2 healers resto druid and disc preist

  11. #11
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    You want to coordinate personal cooldowns and raid cooldowns as well as timing healthstones to get through the stomps if your healers need the help. Should be grouped up so rally cry, raid wall, barrier, healthstones if you have them, + (nearly) every class has a personal cd; barkskin, shamanistic rage, ice block, cloak, bubble, disperse etc. Just coordinate these abilities in times of large raid damage and you'll be fine.

    Our guild always gets all shamans to use healing rain so we normally have 1 or two down where everyone's grouped up.

    If you can't 2 heal it you will have issues.

    Also you should not base bloodlust/TW on the bosses health %. You should be saving cds for when the boss has low enough HP and Armor to just nuke 1 leg and phase him. He could be at 50% but his armor could be suitable low to nuke him into phase 2. Alternatively if done perfectly, he could be at 30% and you could have BL for when healers benefit from it more (stomps, beam damage etc)

  12. #12
    Quote Originally Posted by cliodk View Post
    we have 1 tank 2 healers resto druid and disc preist
    If you're getting superheated 20 seconds before Ph2 with 7 DPS then it's either a performance issue or people are being assigned wrong; be sure people are dpsing with 100% uptime(fragments then legs or Spark then legs for an example assignment)

  13. #13
    Quote Originally Posted by Veej View Post
    You want to coordinate personal cooldowns and raid cooldowns as well as timing healthstones to get through the stomps if your healers need the help. Should be grouped up so rally cry, raid wall, barrier, healthstones if you have them, + (nearly) every class has a personal cd; barkskin, shamanistic rage, ice block, cloak, bubble, disperse etc. Just coordinate these abilities in times of large raid damage and you'll be fine.

    Our guild always gets all shamans to use healing rain so we normally have 1 or two down where everyone's grouped up.

    If you can't 2 heal it you will have issues.

    Also you should not base bloodlust/TW on the bosses health %. You should be saving cds for when the boss has low enough HP and Armor to just nuke 1 leg and phase him. He could be at 50% but his armor could be suitable low to nuke him into phase 2. Alternatively if done perfectly, he could be at 30% and you could have BL for when healers benefit from it more (stomps, beam damage etc)
    we do use cds but it seams like that ppl is not at high enouth hp to survive a stomp

  14. #14
    Mechagnome gualdhar's Avatar
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    I'm surprised you're running two destro locks. Destro damage was nerfed significantly, and the spec is next to useless for aoe. I'd recommend at least one go demonology, if only for getting the 10% spellpower buff. Ideally both should, having that much aoe would make the fight easier. If they're not going demonology they should be going affliction, its higher dps, the same stat weights, and more forgiving of movement.

    Ideally you'd go one tank, two healers, two (maybe three) melee, rest ranged. If you're bringing the frost DK, speccing him into chilblains would give you more time to kill slimes (maybe move points from endless winter if he has that). Healers should have lots of aoe heals. Assigning a ranged dps with bad aoe (arcane mages, elemental shamans, etc) to dps the legs when a spark isn't up might help as well, just have him prepared to move back to adds if too many fragments are up.
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