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  1. #221
    The Patient
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    Quote Originally Posted by Lucky1987 View Post
    so i wonder what you guys do with the first arcane power?
    with 4 piece t13 that is.
    wait 10 casts and then use it or use it at the start like usual, personaly i am using it at the start and after that i use it on cooldown.
    kind of wonder if it is worth it to do 10 casts first or use it right away because of all the procs
    I use it from the start -- Pre-pot, Orb, ABx4, PoM -> AB -> AP + other cooldowns/trinkets, etc.

    After that, I use it on cooldown, unless I know there's a phase coming up where I need a bit more damage. Even then, it's only 30-40 sec. away from being available. As a 4p bonus, the extra AP usage is okay, as it gives you a little bit more dps during conserve phases.
    Last edited by Max Rebo; 2012-01-13 at 04:11 PM.

  2. #222
    does anyone have BiS stat values after all the reforges etc?
    I'm having big troubles with bringing haste below the soft cap. Hell, I can't even bring it under 1700 (I have pc4). What is valued higher over soft haste cap, crit or still haste? Should I reforge off haste over crit?

  3. #223
    I use Rawr. You should too! ;D

    YOUR relative statweights are:






    E: @Maxrebo: I think you should use Flameorb with ArcanePower up. Each tick (and, if skilled, the explosion of the orb) profits from ArcanePower.
    Last edited by Moora; 2012-01-17 at 08:25 PM. Reason: several edits

  4. #224
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    Quote Originally Posted by Moora View Post
    E: @Maxrebo: I think you should use Flameorb with ArcanePower up. Each tick (and, if skilled, the explosion of the orb) profits from ArcanePower.
    I'll have to pay closer attention. Normally I use it on cooldown, and more often than not it might be used during AP, since AP is available much more often now. I'll look at what I do and adjust. Thanks.

  5. #225
    Is Arcane Barrage ever used? If so where in the rotation? (Sorry, new to mages)
    http://us.battle.net/wow/en/characte...arkan/advanced Death Knight (Main)

    Giving out as many SoR as possible. If interested, send me a PM, I'm on Kirin Tor US

  6. #226
    Quote Originally Posted by scorpious1109 View Post
    Is Arcane Barrage ever used? If so where in the rotation? (Sorry, new to mages)
    It's only used when moving/running. It depends on which encounter/situation. Sometimes you dont need to run far, or maybe you can stop from time to time. Then use your Arcane Blast to keep your stacks alive. Like I said, it depends on the situation but the most common use of Arcane Barrage is while moving, never use it while standing still.

  7. #227
    Ok, ty. I'm still leveling, and switched to Arcane at 50 to try it out. I take it I just spam AB and hit Missles when they proc while questing? (Full heirlooms w/ enchants)
    http://us.battle.net/wow/en/characte...arkan/advanced Death Knight (Main)

    Giving out as many SoR as possible. If interested, send me a PM, I'm on Kirin Tor US

  8. #228
    When questing you can honestly just spam AB until you run out of mana, then drink
    When you don't have to worry about not being able to kill the enemy before evocate is off cooldown you can just use all of your mana
    Don't believe anything you read in this signature.
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  9. #229
    In most cases it is better to burn all the way to 35% or lower. There are some situations however where using evocation sooner is better, specially when there is a lot of downtime or movement. In general it is better to evocate sooner only if you can already burn whenever you can cast.

  10. #230
    Brewmaster Dave131's Avatar
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    Question:

    Has our usage of Cooldowns changed with the new 4 piece bonus? As in we now have Arcane Power up more often. Should I be using it more often now or still only in my Burn Phase?

    Also, what is the new Haste soft cap now that our 2 piece increases our Haste by 500


    “Alcohol may be man's worst enemy, but the bible says love your enemy." ~Frank Sinatra

  11. #231
    Quote Originally Posted by Dave131 View Post
    Question:

    Has our usage of Cooldowns changed with the new 4 piece bonus? As in we now have Arcane Power up more often. Should I be using it more often now or still only in my Burn Phase?

    Also, what is the new Haste soft cap now that our 2 piece increases our Haste by 500
    1268 haste rating is the exact number. I keep mine at about 1250 (same difference and it's an easier number to remember). Haste table is on this web page: http://www.icy-veins.com/arcane-mage-pve-guide#sec-5-3-2

    The four piece bonus allows for AP to be use during the conserve phase for the boost. You'll still be doing the conserve cycle, you'll just be doing it under the effect of AP.

  12. #232
    Brewmaster Dave131's Avatar
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    Thank you very much for the quick answers


    “Alcohol may be man's worst enemy, but the bible says love your enemy." ~Frank Sinatra

  13. #233
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    I'm currently quite happy with my Arcane damage, did 40k on LFR Ultraxion and 66k on LFR Madness (I still need to adjust to the wacky haste levels there). I have Dragonwrath, but no Shard of Woe.

    Unfortunately I couldn't test it on my guild's normal clear as I passed my spot for people who need gear, since we're playing around with Morchok HC these days. Next reset when I get some more data I'll post some WoL parses.

    Furthermore, the set items represented in this thread's BiS list work only at the BiS level. At the Normal level, you should have 4-set with the Valor Points helmet as your offset item. My stats just work better with it, even thought I have the T13 normal helmet and the Spine gloves.

  14. #234

    Madness of Deathwing Weapons

    Fellow mages. When considering MoDW weapons, which is preferable - the dagger (Rathrank, the Poisonous hand) or the staff (Ti'tahk, the Steps of Time). Assuming a good offhand is available of course.
    I am currently ilvl 395 with the Scalpel of Unrelenting Agony equipped.

  15. #235
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    As an Arcane Mage, Mastery is the only stat you should consider stacking. That being said, you should have mastery on every item if possible (regularly or reforged) so Rathrak + Off-hand is a far better combination. Ti'thak is a bonus for your raid and is great if you're Fire, but seeing as DS isn't kind to Arcane, I suggest you do what's best for yourself and leave the staff to moonkins and shadowpriests.

  16. #236
    High Overlord
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    Quote Originally Posted by Shangalar View Post
    As an Arcane Mage, Mastery is the only stat you should consider stacking. That being said, you should have mastery on every item if possible (regularly or reforged) so Rathrak + Off-hand is a far better combination. Ti'thak is a bonus for your raid and is great if you're Fire, but seeing as DS isn't kind to Arcane, I suggest you do what's best for yourself and leave the staff to moonkins and shadowpriests.
    Crit is very close to mastery in current gear. Haste is the only garbage one. While it still is best, stacking it would just be stupid.

  17. #237
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    I'm new to arcane as of 2 days ago, leveled and played fire for a while, but I'm really liking the consistency of arcane. I have a question about the opener when you have 4p as well as Will of Unbinding. While I'm building WoU stacks my max mana is increase but not my current mana. So, I end up having a several percentage mana deficit when I begin the burn phase. I don't know how to handle this. Should I play conservatively until I get my trinket stacks up? Would this affect whether or not I should build 4p stacks?

  18. #238
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    In the beginning it's not a good idea to wait for full stacks anyway, because in your opener you'll get other trinket procs, power torrent proc etc.

    The mana deficit is not significant, but the goal is to activate arcane power and mana gem at the moment when your mana gem will bring you to 100% so you'll be able to utilize the full effect of your mastery bonus.

  19. #239
    Fellow mages. Thank you for the advice regarding MoDW weapons, the dagger dropped for me on Monday! Regarding the T13 bonuses. Currently I happen to have the full Timelord's set equipped, but am considering loosing the 4 piece by going for the Head of Hidden Flesh (VP piece) and the Lavaquake leggings (crafted). Thoughts?

  20. #240
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    Go with the helmet because the Hit Rating on it is amazing and you can reforge Crit to Mastery. On the legs item, you don't need so much haste on your gear, you can barely get rid of it. Plus, the Time Lord's Leggings have Mastery on them.

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