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  1. #141
    The majority of it is World Edit, but I do have to go back through and add/subtract where stuff doesn't look quite right.

  2. #142

    Completely finished! Download link is in the description if you want it!

  3. #143
    Field Marshal
    Join Date
    Dec 2010
    I made this yesterday, took quite a while but I think I nailed it :P


  4. #144

  5. #145
    Immortal mistuhbull's Avatar
    Join Date
    Jan 2009
    So, I was bored this morning...so I made a Nargilah

    Couldn't figure out how to make the hose not look like ass, so it doesn't have one

    Last edited by mistuhbull; 2012-04-23 at 06:29 PM.
    Theron/Bloodwatcher 2013!

    Quote Originally Posted by Alsompr View Post
    Teasing, misdirection. It's the opposite of a spoiler. People expect one thing? BAM! Another thing happens.

    I'm like M. Night fucking Shamylan.

  6. #146

    One of the areas from our adventure map that's in progress

  7. #147
    This here is quality, looking forward to when its done

  8. #148

    My ruined town, made it all myself *

    This is just a small part of the town

    Avatar by Mcfjury

  9. #149
    Another one to add to the collection, enjoy peeps !

  10. #150
    *sight* if I just had the patience to do that...

  11. #151
    Here is the area that me and a friend are working on at present, it's only half finished but is beginning to take shape!

  12. #152
    High Overlord KingCrabSP's Avatar
    Join Date
    Apr 2011
    United States
    "When people get hurt, they learn to hate... when people hurt others, they become hated and racked with guilt. but knowing that pain allows people to be kind. Pain allows people to grow... and how you grow is up to you."

  13. #153

    Showing my city

    So I started playing Minecraft about a year ago and since then have kept building upon the same area, turning it into a small city. For the most part its just my work, recently I have found another good friend to add to the server and he's built a few building now too. 2-3 Buildings are NOT our creations, they were imported from schematics to fill in the empty parts of the city as we expanded it.

    Either way just felt like some community feedback would be cool, been working on it for awhile now and each build I get a bit more bold. So here are some screenshots from my city!

  14. #154
    I've never played this game (though i know what it is), but...WOW! That's pretty cool to look at. Congrats.

  15. #155

  16. #156
    Quote Originally Posted by Powerogue View Post
    I built a hut yesterday. It had a roof and everything. o_O
    I built a hut. On stilts. ON A LAKE! Beat that

  17. #157
    Brewmaster smegdawg's Avatar
    Join Date
    Nov 2011
    Seattle, WA
    Pretty badass. I have always thought it would be part of one of those servers that builds real life cities.

  18. #158
    Fun with redstone, a big automated melon farm.

    This was built particularly with AFK farming in mind, activating auto harvesting and then sitting in the collection area

    Screenies in links (Big pictures):
    http://i.imgur.com/iSwP0.jpg A view of the top of the farm that shows kind of what happens. (You can see another farm in the top left corner, requiring manual collection)
    http://i.imgur.com/i3Eml.jpg Another overview, a bit close
    http://i.imgur.com/mRXeg.png My switches/buttons, (lol at previous screenie message)
    http://i.imgur.com/efBIb.png Most of the circuitry branching to power all of the pistons
    http://i.imgur.com/sA01u.png The auto harvesting circuits
    http://i.imgur.com/ZUXEZ.jpg Connection of auto harvesting circuit to main circuit
    http://i.imgur.com/E0FSe.png The harvesting area

    This wasn't as much hard as it was tedious, setting up all of the pistons and melons and figuring out what did and didn't work.

    The harvesting was delayed so that only up to 10 pistons are firing at a time, to lower lag.

    The auto harvesting was built with an extreme delay, using two redstone clocks over 50 ticks each rigged up to an AND gate. That way the circuit only triggers when both sync up in the gate, giving them a multiplying delay, rather than adding. This makes the delay over 2000 ticks, which is good for reducing lag and giving melons time to grow.

    The delay is about 8 minutes, or 4800 ticks. Using two tracks of 71 and 72 tick delays. It is shorter than it looks due to pulse length. The tick delay equation for this (I believe) Is ((Track1xTrack2)/(Difference in track delays))+track2 (The long track)=total delay (All in minecraft ticks)

    The shutoff is using a monostable circuit to generate a long pulse, which activates two pistons over gaps in the clocks to temporarily break the circuit, reconnecting when the pistons retract.

    All of the water makes the slices flow down and eventually in to the harvesting area for you to pick up. Engage auto harvesting, sit in the collection spot, afk for a bit, come back for a bunch of melons.
    Last edited by BoomChickn; 2012-06-12 at 07:23 PM.
    Quote Originally Posted by Henry Ford
    Thinking is the hardest work there is, which is probably why few engage in it.
    This explains a lot.

  19. #159
    I am Murloc! Mehman's Avatar
    Join Date
    Mar 2012
    A Dark and Dreary place
    and i was happy with my simple house i built this morning.. it even had a set of hidden stairs. i'll just go stand in the corner and cry for a while

  20. #160
    Quote Originally Posted by Mehman View Post
    and i was happy with my simple house i built this morning.. it even had a set of hidden stairs. i'll just go stand in the corner and cry for a while
    Hah. I think my stuff is good. One of my friends made RAM with redstone.

    Also that combination lock, holy crap. I bet most of the complexity was making it capable of setting digits.
    Quote Originally Posted by Henry Ford
    Thinking is the hardest work there is, which is probably why few engage in it.
    This explains a lot.

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