I was wondering if anyone could point me to a good tutorial for a world editor. i got MCEdit but i think i am too stupid to use it. ive seen where you can add spheres and towers and stuff with just a few clicks and wanted to speed up building...
I just started using it, mainly to lay the groundwork for a floating city i'm doing when i'm bored. The only thing i know how to do without breaking stuff is select area and fill with x type of block. As for actually building a entire map using it, it would be great for making multiples of something using the "clone" function, which is as simple as selecting the area you want cloned and using the button ;P
EDIT: my post was in reference to MCEDIT. >_<
If you must insist on using a non-sanctioned sitting apparatus, please consider the tensile strength
of the materials present in the object in question in comparison to your own mass volumetric density. In other words, stop breaking shit with your fat ass.
I can personally recomend the bukkit pluggin called voxel sniper. Its awesome at everything, from making mountains to copy and pasting an area. they have a bunch of tutorials on youtube if your cant figure it out right away. i love it. not sure if its been updated as of recently though.
I believe the bukkit plugin WorldEdit (and/or WorldGuard) now have singleplayer versions. These tools are awesome, powerful and still simple. Much, much more reliable and less prone to world breaking than MCEdit or any other external tool I have used.
i use mcedit to prepare the area for buildings ( most of the time i delete a huge block, and refill it at waterlevel with dirt)
or to save / duplicate bigger buidings / areas (eg a big part of my city to make it look bigger)
as far as WorldEdit goes (not refering specifically to single player functionality) once you get used to it, it's very easy to create basic structures such as spheres, cylindrical towers, etc. As well as many many other things. Can't speak for MCedit, never used it personally.