I don't like the lack of "be a dick" option.
I'm only worried about one thing: the death mechanic.
Don't get me wrong, I don't know yet if this will be a problem. But there are 2 things about it wich could annoying the living shit out of me.
1: You die and no one is around, you wait 10-20 seconds to die, and you miss the respawn timer. yay, another 15 seconds on the clock.
2: The thing I hated most about call of duty was the last stance in it. It annoyed me so much that everyone had it. It was the reason I stopped playing CoD.
Now I've got a feeling it won't be the same in guild wars2 (fps vs mmo obviously), but if it would feel sort of like it... It would annoy me a lot.
I'll have to go with the possibility to join multiple guilds. It's probably not a biggie, but I just don't like the idea.
I am not sure how the fast travel will work in the long run. It was perfect in GW1, but now that GW2 is a full blown MMO it kinda worries me that it might break the immersion and the MMO feeling.
EDIT: Also the death mechanic might be problematic in PvP as mentioned. I saw TBs video and he waited a good 1 minute before he was able to get into action again. A simple /release might solve it though.
Last edited by YouAreAllWrong; 2011-09-27 at 05:37 PM.
Also, this is just a really small thingie, but I dont like how the entire npc/player/mob you target gets surrounded by green light. When I watched my first GW2 video it really bothered me. Of course after watching more videos I have gotten used to it. But really I still think its too obvious and big of an effect.
1. It's not out yet.
2. Only a few character slots at start.
I don't dislike it so much, but I actually find it kind of odd. Not used to having no factions unlike a traditional MMO. Yes, they are doing something different with the whole game (which seems to work great) but not having any 'factions' might get some getting used to haha.
- Perhaps a somewhat steep learning curve. (Getting used to weapon switching, mainly)
- Interference of NCsoft.
- Some game mechanics and information seems a little intimidating.
I can't wait to explore the landscapes, though ;D
i hate the fact that i have to wait until 2011 before i get to play it x(
[QUOTE=Neglesh;13403115]I don't dislike it so much, but I actually find it kind of odd. Not used to having no factions unlike a traditional MMO. Yes, they are doing something different with the whole game (which seems to work great) but not having any 'factions' might get some getting used to haha.
omg yes! XD
i was thinking about that out of nowhere once, it made me quite sad to not have any random pvp while lvling
but really i just cannot stand underwater combat stuff it ran old in in MMO's of old with me not looking forward to it, even if they say they made it awesome i won't believe it till i see it
but.. they are going to do world vs world vs world in the end so you can take the world you play on and go gank another world
that is way better I M O
Last edited by Nibi; 2011-09-27 at 06:36 PM. Reason: one more quote
2. It won't be like in CoD. In CoD, someone can kill you very easily with a damn gun if you so much as look a different direction when they are down. Its VERY VERY annoying to say the least. In GW2, it will be there mostly as a last chance to get back up during PVE and a little bit of that in pvp but not much. In pvp, once you have "downed" someone, you can go right up to them and finish them off with a short little animation. At the same time, the dmg you deal while in that downed state is not very high at all.. maybe enough to pick someone off in a large scale battle area but thats about it.. I honestly can't see there being too much of the "I killed you but then you killed me back when you were down" fiasco that CoD was, just cause you can;t do alot of dmg while in that mode.
As a player who never played any GW at all , the pvp seems a bit strange to me , but thats something i`ll get used to i guess. It will be a nice change of pace from WoW (i will still play both :O)
Currently, my main complainment is the races. I just don't like them.