OFFICIAL POST IS UP
New (Base) splash:
HP: 420 (+60 per level)
HP Regen Per Second: 1.7 (+.2 per level)
Mana: 200 (+45 per level)
Mana Regen Per Second: 1.4 (+0.12 per level)
Attack Range: 150
Damage: 53 (+4 per level)
Armor: 18 (+3 per level)
Magic Resist: 30 (+1.25 per level)
Movement Speed: 345
Glory in Death (Passive)
After being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated.
He can move and attack during this time. He gains 100% Lifesteal, attacks extremely fast and will deal an additional 10% of his target's maximum Health on hit. Max 75 bonus damage against monsters.
All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
Decimating Smash (Q)
"Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Soul Furnace (W)
"Sion shields himself and can reactivate after 2 seconds to deal Magic Damage to enemies nearby.
This is basically the same as he has now, but his old E will be merged as a passive into this ability, giving him health for each minion killed.
Roar of the Slayer (E)
"Sion fires a short range shockwave that damages and slows the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging and slowing all enemies that it passes through."
Unstoppable Onslaught (R)
"Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged."