One thing that I have hated is leveling a new character, especially in WoW, due to the very repetitive nature ever time. I am really looking forward to a leveling experience that changes with you as you make choices. Play around with it and you can see a different story with each character you play.
But I am glad your alignment is something that is a part of how your story plays out and has nothing to do with what gear you can get.
I am looking forward to see if they allow for a playstyle of levelling a Jedi, melee dps, without having you personally massacre many many mobs. Bioware had this way of overlooking such in Mass Effect, in that you can get high paragon, despite killing so many things. Sure, they were droids, geth or krogan, but the Force should not see things like that. You may be forced to go healing/support and have your companions do all the dirty work.
Can you truly level up without the need to kill so many conscious beings? I am looking forward to trying, and I think that playing a Dark Side Sith (anything dark side) will be far too easy, while trying to be a Light Side will offer a greater challenge.
God damn it, when you make awesome posts like this I just want to play the game more and more, this is torture!!
I still can't help to wonder how well a right-thru evil jediknight will turn out... I read a qoute somewhere that "being a dark, evil jedi don't suit the Jedi council very well". But of what I know the jedi council has an important role in a jedi's daily life? (A mechanic for that wich turns you into a Sith warrior in a case like that is way to much of an erotic dream I know but can't rly help to come up with it while thinking)
Can't wait to see what this is really like. My question is what happens if you do go total dark as jedi or light as sith? Do you still stay in the republic as a known dark sider or do you start hanging out with the empire? It seems like they would stop bringing you along on missions if you are constantly killing allies and thwarting republic plans.
All I can think about are the "choose your own adventure" books when I was a kid. Yes, I used to cheat on them
Last edited by Roose; 2011-09-28 at 03:20 PM.
It's ideology. A dark Jedi won't ever switch factions or hang with the Sith. He'll take active measures to eradicate them through brute force. For him, the ends always justify the means.
---------- Post added 2011-09-28 at 07:46 PM ----------
"I'll tell you something, my Tenchi, you know the carnival comes and goes. But if you wait for a while, it'll always come back to you, Tenchi."~Ryoko TENCHIxRYOKO FTW!
"The crystal is the heart of the blade. The heart is the crystal of the Jedi. The Jedi is the crystal of the Force.
The Force is the blade of the heart. All are intertwined. The crystal, the blade, the Jedi. You are one.
E.g.: the selfish smuggler, the mission focused but no innocent bystanders BH, the agent who prefers to protect and foster good relationships with empire citizens rather than torture and blackmail to maintain a more willing network of informants and assets, the ruthless trooper who had his family wiped by empire goons and will stop at nothing for revenge, etc.
The problem, however, rears its ugly head with the force users. Because the classes are both constricted by faction choice AND morality, it's much harder to justify an actual crossover character. Grey works just fine from either side (with Jolee Bindo as a perfect example - a Jedi who places pragmatism and the long view ahead of idealism), but since their classes are tied inherently to the force, which is a Good versus Bad dichotomy rather than just Republic versus Empire, you wouldn't actually be a "dark Jedi" or a Sith Inquisitor who puts the well being of people above your own pursuit of power, you actually (lore-wise) would then become essentially a Republic Sith or an Empire Jedi. As far as story and lore construction goes, the force user classes are as much a function of their actions as they are whether they can cast Force Choke or not.
I know people won't care about this as it pertains to game mechanics and faction balancing, and generally, neither do I frankly, but I think it's an inconsistency that's pretty big in their story-driven MMO. Anakin was a Jedi until he chose to become Sith, which is completely separate from the Republic/Empire character creation choice. The minute a force user steps well outside of their intended ideology, they don't become a renegade ruthless Jedi, they become a fallen Jedi who is now considered Sith by the Star Wars' universe own set of rules.
As I said, this would be stupid to balance mechanics-wise, but lore-wise, I think creates a gaping hole.
Revan became a fallen Jedi when he ignored the Jedi Council and set out on his own to explore the Dark Side and increase his power. He didn't become a Sith until years later, when he chose to create an army in the name of the Sith Empire and use it to attack the Republic and try to take over the galaxy, thus becoming Darth Revan.
Anakin became a fallen Jedi when he acted on his love for Padme and later started to consider Palpatine's offer to use the Dark Side to save her. It wasn't until Palpatine convinced Anakin to become his apprentice that Anakin finally subscribed to the philosophy of the Sith Empire and became Darth Vader. Had he not been indoctrinated by Palpatine he could have continued his life with Padme and his kids as a fallen Jedi, because it was only after Padme learned about Anakin becoming a Sith Lord, killing younglings and him trying to kill her for not loving him, that she lost the will to live thus allowing child birth to kill her.
It may seem like semantics, but there are fallen Jedi that do not support the Sith Empire, moreso in the Old Republic timeline than in the movies. They reject the Jedi Council's philosophy of "There is no emotion..." and don't consider themselves under the control of the Council, but they support the cause of the Republic overall. They are ostracized from the Jedi Order and usually go into exile, but are not hunted down as Sith until they actually, y'know, become Sith and start fighting for the Empire.
In the same way, a Light side Sith still fights for the Empire and freedom from the tyrannical Republic, but they have their own ethics and morals. They don't consider themselves Jedi any more than a fallen Jedi considers himself a Sith.
The Republic vs Empire fight is not strictly one of good vs evil, of light side vs dark side. When you choose your faction in SWTOR you're choosing your allegiance, not your alignment. It's up to the individual to decide whether they're good or evil.
Last edited by GarGar; 2011-10-24 at 10:24 PM.
The funny thing is because you actually need to do something in an MMO, you end up slaughtering thousands of the opposing side no matter what, even if you're "Light". You're considered good if you don't kill "Joe Commander", but those other 50 people you just killed on the way to him don't matter apparently.It's up to the individual to decide whether they're good or evil.
What determines whether you're Light or Dark is your intention. Killing them was an unfortunate outcome that you would have chosen to avoid if possible.