I don't understand how a game released 7 years ago (WoW) can have almost seamless transitions between zones with no loading screens, and no funneling either, yet GW2 being developed now cannot do either of those things. I really like everything I see about GW2, but this particular aspect really seems like an issue we should not be having in 2011.
This is also why you can't talk to someone in Asenvale in general chat until you're actually in Ashenvale. Chat in WoW acts like a Chat room with different channels. The Guild and Player Made channels are global.
There are also miniscule lag spikes when you change zones in WoW.
I'm sure there are a lot of things you don't understand. I'd imagine a factor is the amount of DEs in a zone and that they expect hundreds of people to be participating concurrently in some of those. Just a guess, but they have their reasons.
don't blame ya there.. i also get tired of typing it out.
How long is a loading screen though? 1-3s who cares, 30-45s annoying, over 1min now that's just pissing me off. I'll have a new SSD by the time the game comes out and as long as I can get a sub 3s load time I won't even care.
You, you'll regret what you have done this day, I will make you regret ever being born, you're going to wish you never left your mother's womb, where it was warm and safe and wet, I am going to show you pain you never knew existed, you're going to see a whole new spectrum of pain, like a Rainbow!
https://www.youtube.com/watch?featur...&v=ep65rr-9qjQ Full Pilot Episode! Best thing to come out of Adult Swim!
As I said whenever I posted in this thread. I like the loading screens because I like GW's art work. More importantly I barely had a chance to think, let alone get annoyed with the loading screens in gw1.
I enjoy loading screens, it's always such pretty art
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