1. #601
    Scarab Lord Azalu's Avatar
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    Quote Originally Posted by Poppasan View Post
    So... I just won a ZvZ... O.o. I saw him go Muta and did kind of a panic defense and put down 9 spores O.o. After that I went for hydra roach and crushed him! DD
    Nestea and Idra are going on about mutalisks being the way forward in ZvZ and I think they're right. Vs Roach/Hydra Mutalingbane would be quite deadly. Off-creep hydras could get quickly taken out by a good baneling hit since they count as light and then the mutas could just clean up with lings

  2. #602
    Immortal seam's Avatar
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    Quote Originally Posted by Azalu View Post
    Nestea and Idra are going on about mutalisks being the way forward in ZvZ and I think they're right. Vs Roach/Hydra Mutalingbane would be quite deadly. Off-creep hydras could get quickly taken out by a good baneling hit since they count as light and then the mutas could just clean up with lings
    Takes really good muta control, though.

    1 unlucky fungle...

  3. #603
    Hey.

    I have an AWESOME replay of pathetic and awesome cheesing and anti-cheesing, and i want to send it to Whencheesefails. I saved the replay, but how do i get it in a link?
    "English doesn't so much borrow words from other languages as follows them into a dark alley, hits them over the head and goes through their pockets for loose vocabulary."

  4. #604
    Stood in the Fire allakaboom's Avatar
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    Quote Originally Posted by seam View Post
    Takes really good muta control, though.

    1 unlucky fungle...
    Yea... Mutas are sooo risky.
    You can lose too much army supply and resources way too quickly if you are not careful.
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    Quote Originally Posted by Dirty Wounds View Post
    Myself, yes, I have always wanted to be a mod
    Probably not, the job sucks.

  5. #605
    can't believe idra lost that series vs nestea. he beat himself.

  6. #606
    Scarab Lord Azalu's Avatar
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    Quote Originally Posted by Coalex View Post
    can't believe idra lost that series vs nestea. he beat himself.
    Nothing out of the ordinary then. That game with Puzzle was hillarious, people are really hating on the amateurs but a GSL protoss got artosis pyloned.

  7. #607
    The Lightbringer CheezusCrust's Avatar
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    I honestly didn't expect a guy like Leenock to get that far in the tournament, didn't even consider him winning it

    MLG was truly awesome, I loved it.
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  8. #608
    Scarab Lord Azalu's Avatar
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    I caught the finals and they were dissapointing again. I've yet to see most of it as I was at i44 and was watching the IPL4 qualifiers on the last day. Stephano just killed everyone again.

    White-Ra is truely a gentleman though, me and my mate were watching him practice. He turns around says "watch this" plays the most amazing game of PvZ i've ever seen and after he wins turn around and says "Pretty good yeah?"

    White-Ra's view on 1/1/1 = "Why is this shit so hard to kill?"
    Last edited by Azalu; 2011-11-22 at 08:27 PM.

  9. #609
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    Can I ask; why does everyone slag off battlecruisers?

    Late game, fucking mental survivability. Literally, they just refuse to die. The damage is good but the main thing is they can take such an insane amount of beating. But all I see on forums is 'BCs are useless!!!'.
    Cho’Gall: Cairne Bloodhoof is dead? Did we kill him?
    Deathwing: No. The Grimtotems weakened him with poison, and then Garrosh accidentally hacked him to death with an axe during a heated political discussion.
    Cho’Gall: How do you accidentally kill someone with an axe?

  10. #610
    Immortal seam's Avatar
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    Quote Originally Posted by Darkdruidelf View Post
    Can I ask; why does everyone slag off battlecruisers?

    Late game, fucking mental survivability. Literally, they just refuse to die. The damage is good but the main thing is they can take such an insane amount of beating. But all I see on forums is 'BCs are useless!!!'.
    The issue is by the time you get BCs the other player will likely have upgrades. Upgrades hurt BCs pretty badly(Since they attack fast).

    Also, for their cost, they don't do that much damage. Compared to, say, marines.(Though they do amazing damage per supply)

  11. #611
    Quote Originally Posted by Darkdruidelf View Post
    Can I ask; why does everyone slag off battlecruisers?

    Late game, fucking mental survivability. Literally, they just refuse to die. The damage is good but the main thing is they can take such an insane amount of beating. But all I see on forums is 'BCs are useless!!!'.
    Because they get hardcountered by vikings/corruptors, they're fine in TvT but they require you to have complete air control.
    Against toss they're also fine I guess, but when you're at the point where you can throw up 4 starports, a fusion core and start making BC's you'll be better off just killing him with anything else that's far less risky.

  12. #612
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    Hey guys, another quick question if you don't mind (for those wondering, I've played SC2 for a month or so, but it's my first ever RTS so obviously theres a lot to work around. That said, I'm currently rank 11 bronze, so I'm not doing horribly for a total noob).

    Late game, what do I do? Early-midgame I get. Playing protoss, like to get 4 gate and move dark templars near to the base to harass any expansions and/or move in if they have no detectors bla bla bla. However, obviously this fails sometimes, especially with terran and their scanner sweep thing. So then it goes to the midgame and eventually to the late game, where everyone is 200/200. Now, here I always end up losing, and I have literally no idea why.

    I just don't know what I'm meant to be doing late game. Usually end up with 3-4 expansions and I have so many resources coming in that they stop being anything to worry about. So what do I do from here? Do I go with like 200 smaller units (saw someone do something close to that with marines) or go for the bigger ones, or a mix or what? Is it better to go with loads of stalkers, the problem being obviously that they pile ontop of eachother and take ages to spread out ect. Or should I go for aerial control? Or just go with the huge units, like an entire army of colossus'?

    I'm just a bit confused as to what to do here and any tips at all would be welcome for the late game, because I always end up losing at this point. Like I said, I'm mostly playing protoss but any advice at all would help.

    Thanks,
    DDE
    Cho’Gall: Cairne Bloodhoof is dead? Did we kill him?
    Deathwing: No. The Grimtotems weakened him with poison, and then Garrosh accidentally hacked him to death with an axe during a heated political discussion.
    Cho’Gall: How do you accidentally kill someone with an axe?

  13. #613
    Quote Originally Posted by Darkdruidelf View Post
    Hey guys, another quick question if you don't mind (for those wondering, I've played SC2 for a month or so, but it's my first ever RTS so obviously theres a lot to work around. That said, I'm currently rank 11 bronze, so I'm not doing horribly for a total noob).

    Late game, what do I do? Early-midgame I get. Playing protoss, like to get 4 gate and move dark templars near to the base to harass any expansions and/or move in if they have no detectors bla bla bla. However, obviously this fails sometimes, especially with terran and their scanner sweep thing. So then it goes to the midgame and eventually to the late game, where everyone is 200/200. Now, here I always end up losing, and I have literally no idea why.

    I just don't know what I'm meant to be doing late game. Usually end up with 3-4 expansions and I have so many resources coming in that they stop being anything to worry about. So what do I do from here? Do I go with like 200 smaller units (saw someone do something close to that with marines) or go for the bigger ones, or a mix or what? Is it better to go with loads of stalkers, the problem being obviously that they pile ontop of eachother and take ages to spread out ect. Or should I go for aerial control? Or just go with the huge units, like an entire army of colossus'?

    I'm just a bit confused as to what to do here and any tips at all would be welcome for the late game, because I always end up losing at this point. Like I said, I'm mostly playing protoss but any advice at all would help.

    Thanks,
    DDE
    against terran or zerg a good bet would be colossi and/or high templar. As a protoss myself they are useless against other protoss' however, and I find immortals to be MUCH better vs protoss than pretty much any other toss unit.

  14. #614
    Scarab Lord Noobadin's Avatar
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    So, I just bought this game are the Protoss any good?

  15. #615
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    Quote Originally Posted by Noobadin View Post
    So, I just bought this game are the Protoss any good?
    All races are viable, it's just about what fit's your playstyle. But yeah, protoss are great especially when learning the basics.

    Then again, when first starting out it's anything but zerg which is a major mindfuck of wtf is going ons.

    ---------- Post added 2011-11-26 at 11:45 PM ----------

    Quote Originally Posted by explosion987 View Post
    against terran or zerg a good bet would be colossi and/or high templar. As a protoss myself they are useless against other protoss' however, and I find immortals to be MUCH better vs protoss than pretty much any other toss unit.
    The problem with colossi is no targetting air units can be really annoying when they just use them to rape your face. Maybe if I mixed them with high templars? I dunno, I find getting aerial dominance as protoss really hard because we have nothing like vikings, a small inexpensive air unit that you can pump out at an insane rate. Should I supplement my colossi/HT army with anything? I generally like a few DTs for taking out expansions and cus they sex me up, its aerial dominance late in the game that I have trouble with (vikings and banshees raping me).
    Cho’Gall: Cairne Bloodhoof is dead? Did we kill him?
    Deathwing: No. The Grimtotems weakened him with poison, and then Garrosh accidentally hacked him to death with an axe during a heated political discussion.
    Cho’Gall: How do you accidentally kill someone with an axe?

  16. #616
    Quote Originally Posted by Darkdruidelf View Post
    All races are viable, it's just about what fit's your playstyle. But yeah, protoss are great especially when learning the basics.

    Then again, when first starting out it's anything but zerg which is a major mindfuck of wtf is going ons.

    ---------- Post added 2011-11-26 at 11:45 PM ----------



    The problem with colossi is no targetting air units can be really annoying when they just use them to rape your face. Maybe if I mixed them with high templars? I dunno, I find getting aerial dominance as protoss really hard because we have nothing like vikings, a small inexpensive air unit that you can pump out at an insane rate. Should I supplement my colossi/HT army with anything? I generally like a few DTs for taking out expansions and cus they sex me up, its aerial dominance late in the game that I have trouble with (vikings and banshees raping me).
    stalkers will be fine for any air units. the only troubling air unit vs protoss is mutalisks, you will just need to outnumber/outupgrade them with stalkers... otherwise all is good.

  17. #617
    The Lightbringer CheezusCrust's Avatar
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    I've been thinking about buying a US key to play with my american friends, does anybody know of any region switcher of some sort?
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  18. #618
    Quote Originally Posted by inux94 View Post
    I've been thinking about buying a US key to play with my american friends, does anybody know of any region switcher of some sort?
    http://www.teamliquid.net/forum/view...opic_id=139082

  19. #619

    SC2 Map Editor - Apparently I'm Just An Idiot

    Well I was bored recently and I used to make maps easily in SC1. It was fun and you could do some neat things with the editor so after playing SC2 for a little while I figured I wanted to try to make a map.

    Oh boy.. this map editor either hates me or I'm just a dipshit. It definitely isn't as easy or simple as the SC1 Map Editor, I'll give it that much. I want to work on a Custom UMS map (do they still call them that? or just Custom?)

    I go to File>New, Document Type: Map, Dependencies: Custom, I select the multi one, click ok, it creates.

    I click on Units, the Terrain just goes black... I don't know if there's a Fog Of War option I'm missing, perhaps I just can't find it but the terrain area just simply goes black. I can still place units and see them on the minimap but just blackness for me. I'm guessing it's a Fog Of War option but I'll be damned to know where it's at and all the tutorials on this editor are on an older version because mine looks nothing like theirs.

    Another thing, let's say.. you place a unit on the map and you want to unselect it from placing another unit and you want to select the unit you just placed and move it around, how do you do this?

    Example: I place a Thor, the cursor becomes a Thor as if you want to place another one, I don't know how to deselect it so I can click the original Thor I placed.

    We'll start with those questions for now. If this thing is as big a pain in the ass as it's seemed to be so far, I probably just won't bother touching it.

  20. #620
    Brewmaster juzalol's Avatar
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    Does anyone else suffer from a "boxing syndrome" after playing SC2?

    I mean when I sit down and do anything on a computer I start boxing the icons
    on the desktop. Same with random text on a random website, i start boxing it!

    Another maybe unrelated symptom is that after every loading screen I try to split
    my drones which in most cases don't exist.


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