best custom: Sentry scramble.
Out of curiosity guys, how good were the campaigns in the original Starcraft games? I never played them... I was thinking I should, but then I realised that they'd be so old I wouldn't be able to enjoy them. It would be amazing if someone used the map editor to remake the old campaigns, so new players could catch up on the lore and get a taste of the old campaigns. I imagine that would be a huge amount of work though...
"English doesn't so much borrow words from other languages as follows them into a dark alley, hits them over the head and goes through their pockets for loose vocabulary."
Found this for you starcraft players:
Last edited by Snowraven; 2013-03-20 at 12:51 AM.
After some fun last night I'd like to point out I'm available for custom games again! Shoot me a pm or just post here! WoL Platinum Terran.
In case anyone didn't see this:
Filtersc (who did a lot of teaching video's on WoL) is doing them AGAIN for HotS. He only did 2 episodes so far, but he seems very good at teaching.
I first did all the video's of F3nner, and this got me up to gold, but now I realize all he did was teaching me a cheese-build. When someone is prepared for this build it all goes to hell. The Filtersc ones seem more bound on teaching you general strategies etc.
I have a question about lore:
So when you get to the mission regarding Haven and if you'll purge it or fight the protoss, if you chose to fight the protoss... where do the zerg go? I mean in the mission Safe Haven.
There is a detected zerg infestation on the planet, you chose to fight the protoss so they don't purge the healthy people too... but what about the infested ones? I mean nowhere is it implied Dr. Ariel found a cure, and yet you meet no zerg infested during your fight with the protoss... so what happens to them?
And then in the news report, all the refugees go to Haven and are happy... but what about the zerg?! What, did the zerg just decide to not bother with them anymore or something? What happened to the infected colonists? I mean, if you chose to help the protoss wipe the infected, you see the zerg have a few bases around and the colonists don't have enough power to resist alone... yet if you fight the protoss... it means the colonists all get infected?
I just don't understand
The Tower: To some, it symbolizes failure, ruin and catastrophe.
To others, the Tower represents the paradigms constructed by the ego, the sum total of all schema that the mind constructs to understand the universe. The querent may be holding on to false ideas or pretenses; a new approach to thinking about the problem is needed. It may be time for the querent to re-examine belief structures, ideologies, and paradigms they hold to.
That mission specifically though I would think that the main zerg force has not yet reached that area as Raynor immediately has to fly down to stop the protoss. If you choose to torch the colony, Raynor probably isn't in any hurry and the infestation has more time to grow before he gets there. Honestly though I would not look to much into it as the protoss route is the cannon one and I think they just wanted to give you a mission where you either faced zerg or protoss.
Personally I protect them everytime. Selendis seems to even want to fight him for some "honorable combat" against the great James Raynor and see how she matches up. Got to love the protoss.
Last edited by Duncanîdaho; 2013-03-21 at 05:11 AM.
The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune
Thank you both for replies.
I just found it odd, because when you get the choice itself, I always thought Selendis was right, there was no cure for the plague so saving those needing saving and killing the infested ones seemed like the best choice as you were still saving the ones that could be saved. Yet seeing someone play versus the protoss recently and seeing no infested I just found it illogical.
Anyone put the free accounts on different regions to use? I've been mainly playing on unranked EU and ranked US and find the US a lot easier. EU seems to just be full of people trying to cheese wins, one guy I played in EU even got placed in platinum just by 10 pooling every game yet on ranked US I'm able to beat players in diamond. Seems like more people go for fast expands with all the races in US rather than 1 base cheese or turtle on the EU servers. Or it could just be my luck.
EU ladder harder than US ladder trololol
No, kidding. I'm back at my proper PC this evening so I'll check out how EU ladder is now in hots. I think I'm gonna have to scout like a paranoid motherf*cker. I'll share here what I'll learn and get back to you Kakazam.
I just completed the game and oh my god it was awesome , my early contender for my game of the year. Had great fun all round, Being a big lore nerd, especially in blizzard games, this finally put me back on track with Blizzard on their storytelling capabilities, especially after their awfully predictable and disappointing Diablo 3. Well done blizzard your best game since Warcraft 3 TFT (Not counting WoW)
Long Live Dizzy - May his boxing gloves never shrink in the wash
I started the campaign today, loving it so far, blizzard are so good at cinematics !
Absolutely superb campaign\story. My main 'beef' with it is how short it is. 20 missions (7 evolution missions which shouldn't be counted as such), and a high amount of those are 'arcade missions' with single hero\unit, or a ship, or wtv and a lot of rush\timed missions.
Other then that, absolutely amazing game on a story level. WoL was a lot tougher on brutal though, HotS is very easy in comparison, mostly due to the overpowered units\strains\evolutions and Kerrigan's abilities.
Last edited by hulkgor; 2013-03-21 at 09:29 PM.