1. #1
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    Baleroc Heroic Blaze of Glory Soaker

    Hey hey, just wondering if this would be a viable tactic for Heroic Baleroc without a Shadowpriest.

    If we take 2 Paladin Healers, 1 Tank and 7 DPS.

    One of the DPS is a Feral Druid, and he starts the Boss as Bearform and tanks until the first Crystal spawns so he has epic Health. When the Crystal spawns our actual Tank takes over, both Holy Paladins put Beacon on the Tank and we both spam the Druid who solo's the entire Crystal for high stacks. After that the Druid should still be able to take every other Crystal solo easy because of the big Health boost, right?

  2. #2
    healers can't get stacks if druid got debuff what baleroc applyes to person who he is hitting...

  3. #3
    The health buff means when you heal him it triggers the buff which stop's the stacks. It's possible for more then just a shadow priest to solo soak an entire crystal, a 10 man guild on my realm use's a DPS Warrior I believe. Just need's good CD management.

  4. #4
    I think he just messed up the names. Blaze of Glogy is a buff, which applies to a boss target -> tanks and increasing HP pool and damage taken.

    But anyway, is there a way, for example tank this boss with hunter with deterrance or shadow priest for a while, get some nice HP pool and then use this HP to soak whole crystal? (probably no, because the buff (blaze of glory) also increase damage taken).

  5. #5
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    Quote Originally Posted by franto View Post
    I think he just messed up the names. Blaze of Glogy is a buff, which applies to a boss target -> tanks and increasing HP pool and damage taken.

    But anyway, is there a way, for example tank this boss with hunter with deterrance or shadow priest for a while, get some nice HP pool and then use this HP to soak whole crystal? (probably no, because the buff (blaze of glory) also increase damage taken).
    No, because when you heal a target with blaze of glory, the healer gets the other buff, which increases healing, and won't continue building stacks from healing that target.

  6. #6
    Blaze of Glory – Baleroc's assault periodically awakens a burning spark within his current target, increasing the target's physical damage taken by 20%, but also raising their maximum health by 20%.Every time Baleroc applies Blaze of Glory, he gains an application of Incendiary Soul.
    it wont effect damage taken by the shards however
    Vital Flame – Vital Flame increases healing done to targets affected by Blaze of Glory by 5% per stack of Vital Spark consumed, lasting for 15 sec. When Vital Flame expires, it restores the Vital Spark stacks consumed to create the effect.
    anyway if u have feral druid he can solo soak it or affli warlock if done right

  7. #7
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    Pros:
    Feral Druid will have a stack or two of Blaze of Glory, increasing his health pool.
    Healers will activate Vital Flame while healing the Feral Druid, thus easily allowing them to heal up a full shard's worth of damage because of the 5% bonus healing per Vital Spark stack. (assuming it doesn't get to the point where the Feral Druid will get one-shot by the shard)

    Cons:
    During the time the Feral Druid is soaking, the healer is not stacking additional Vital Spark stacks.

    Conclusion:
    I could see it working out okay. As long as the healers are getting sufficient Vital Spark stacks from the non-druid Crystal soakers, and assuming the Blaze of Glory gives enough of a health buff for the druid not to get one-shot by the crystal. (I'm a tank, I'm not super familiar with how much damage goes out.)

  8. #8
    feral can survive without that extra hp just by putting all his cd on 19 stack and by rotating sacrfice/aura mastery ect from 12 stack to 19
    When you do things right, people won’t be sure you’ve done anything at all ... Futurama-Godfellas

  9. #9
    shammy's communual totem will always get you throw the last 5 stacks.

  10. #10
    Quote Originally Posted by alexishomer View Post
    shammy's communual totem will always get you throw the last 5 stacks.
    Issue with that is the healer has to move to place it.

  11. #11
    Quote Originally Posted by PHsname View Post
    Issue with that is the healer has to move to place it.
    I dont know about you guys, but our resto shaman is only there for mana tide and spirit link totem.

  12. #12
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    if you put aside all healer stacking stuff.... you CANT do that cause when he soaks the shard he will get tormented debauff and if he trys to soak the next shard he will just die in few ticks, no matter how big his healthpool iss

  13. #13
    The Lightbringer
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    You don't need anyone to soak a full crystal. The fight is very doable without that strategy at all.

  14. #14
    High Overlord Silorn's Avatar
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    Feral druids can quite easily soak a full shard without any stacks of blazing glory, with survival instincts + barkskin + bearform + healer cds its really not a problem, making him soak stacks of the tank debuff will just cause more problems by not giving your healers stacks

  15. #15
    Yes, the feral can take 25 stacks. It gets easier if the feral specs in either Nurturing Instincts or Natural Reaction (20% increased healing in cat or 18% dmg reduction in bear). If he decides to do the bear tactic, he should glyph Frenzied Regeneration for 30% more healing taken.

    Pop Survival Instincts at 13 stacks, Barkskin at 15 stacks, and go bear form and pop Frenzied Regeneration at around 17 stacks if you're doing that.

    Make sure the healer uses a cooldown that will end at about the same time as your 25th stack.

  16. #16
    The Lightbringer
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    The loss of damage from the feral would dramatically outweigh the gain in healing from the healers in terms of making the fight easier or harder. Just split all the shards between two players. All of them. It works great.

  17. #17
    Quote Originally Posted by SilkforCalde View Post
    The loss of damage from the feral would dramatically outweigh the gain in healing from the healers in terms of making the fight easier or harder. Just split all the shards between two players. All of them. It works great.
    I don't think you really understand the mechanic and the state of the fight atm. The fight is no DPS race at all atm, it only requires your healers to be able to heal through the damage. Therefor, the more stacks your healers can grab early in the fight, the easier it becomes.

    Vital Spark gives one stack per three applications of Torment so each extra second in the end gives a huge amount of extra healing to the healer.

    The feral looses 0 DPS unless he goes bear in which case he'd loose like 15k DPS for 8 seconds which doesn't really matter. He can still take 25 stacks without going bear form tho.

    There is really no reason to not have someone take 25 stacks since it will be a huge difference in healing compared to just taking 12-13 stacks.

  18. #18
    Elemental Lord Spl4sh3r's Avatar
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    Instead of trying to solo soak an entire shard, just add an additional soaker? Problem solved. The health nerf on Baleroc means you don't need super DPS to finish before the enrage timer. So even a Hunter can soak the damage from shards.

  19. #19
    Fluffy Kitten Wilderness's Avatar
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    As others have already mentioned, doing it that way won't work since your healers will be unable to gain stacks.

    Feral and Warrior dps can both solo a crystal through their CDs and some healing CDs if you really want someone to solo that first shard but the nerf does make that unnecessary.

  20. #20
    Brewmaster Malefic's Avatar
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    There are quite a few classes that can solo soak shards. Just have your Feral Druid take a shard up to like 20 stacks, and have someone else take the remaining 5.

    During progression we were using myself as Demonology to solo soak a shard to 21 stacks and our healers never had problems with the amount of stacks they obtained during the fight.

    You don't have to have someone fully soak to 25, it's beneficial, but far from a necessity.

    Like others have said though, without any Blaze of Glory a Feral Druid can soak a full shard relatively easy using Barkskin, Bear Form, Survival Instincts and Frenzied Regeneration.

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