It's rather embarrassing to admit, but the problem our guild is having with H Rag 25 is the Molten Seed phase. We always have 2 or more straglers that are dying when the seeds spawn. Here's how we do it:
We all make a tight stack on the far left side of the platform, up near Ragnaros. When the timer on our boss mod (we are all using the latest DBM alpha) hits "0", we all move. Some of the raiders move late and die. I have heard that some people do not move on zero, but instead use their own countdown and leave around 1. That way, when the seeds are spawning, people are already on the move. How do people coordinate this? Do they have the raid leader counting down over vent, "3,2,1,MOVE"? How do you compensate for vent lag? Or do they all move when the timer hits 1? If so, doesn't that present the same problem as moving on 0?
Thanks!