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  1. #1

    Chaos Orbs in patch 4.3

    Update - Added blue posts from the beginning of the week!

    Chaos Orbs in patch 4.3
    Originally Posted by Kaivax (Blue Tracker / Official Forums)
    We have just made the following change in the PTR:

    In 4.3, Chaos Orbs are no longer soulbound! Everyone will be able to roll on new orbs that drop, and any existing chaos orbs will become tradeable.

    Blue Posts
    Originally Posted by Blizzard Entertainment
    Raid AP Bonus giving 20% AP to Melee in Patch 4.3
    We actually think this change is the most appropriate way to get there.

    Melee DPS is generally in a good place over the spectrum of the entire game. There are some melee specs that are too high or too low compared to other melee, but overall casters don't eclipse melee in all situations. Casters do too much damage compared to melee in raids however (speaking very broadly – individual encounters can vary significantly, and there are several casters with legendary weapons at this point).

    Rogue and warrior damage, to use two examples, don't need an across-the-board DPS increase in PvP. We didn’t want a solution that just buffs melee DPS all the time. Rather, we want to buff melee DPS when the melee could benefit from stacking raid buffs. (Blue Tracker / Official Forums)

    Can't deposit Unique items in the Void Storage
    Unfortunately, preventing the use of unique items in Void Storage is necessary in order to enforce the concept of items being unique. Without this limitation, you would be able to have multiple copies of items that we intend to be unique. Fortunately, we don’t use the “unique” concept much any longer; we use “unique-equipped,” and items with this restriction are allowed in Void Storage.

    Furthermore, we are scouring through a very large number of items in the game to convert most of the items branded "unique" into "unique-equipped".

    There will still be a few unique items, such as legendaries. (Blue Tracker / Official Forums)

    Raid Finder
    Raid Finder loot different "appearance"
    Does this mean recolored stuff like normal/heroic, or the whole item will be replaced with a new model?
    Likely the items will be re-colored, if their appearance differs. (Blue Tracker / Official Forums)

    Raid Finder Lockout
    Completing the raid in 'LFR' mode has no affect on my eligibility for loot in normal/heroic raids?
    No. Since it doesn't cause you to be locked to the raid, so you'll still be eligible for normal and heroic modes. (Blue Tracker / Official Forums)

    [...] You'll still be eligible for loot in the normal and heroic modes. You can think of the Raid Finder Dragon Soul raid as being distinct from the normal or heroic mode versions. (Blue Tracker / Official Forums)

    Raid Finder while grouped in a Battle.net party?
    That's still to be determined, though it's certainly something we'd like to make part of the feature. There are still technical hurdles to leap. (Blue Tracker / Official Forums)

    Raid Leader
    Ideally, players who queue as leaders will want to succeed, and will ensure that they have the tools to help their fellow Raid Finder raiders succeed as well. If the raid doesn't make progress, no one gets any rewards, after all. Unlike a normal raid pug though, if one group doesn't work out, you aren't stuck, and you can try again. (Blue Tracker / Official Forums)

    Deserter Debuff
    This deserter debuff is likely to be of a significant duration. (Blue Tracker / Official Forums)

    Loot Roll and Lockouts
    The system will distribute loot the same way a raid with locks would, without the difficulties often associated with raid locks.

    For a moment, think of the Raid Finder raid much as you would any other pick up raid. In any raid, pug or organized, you only have looting opportunities one time for each boss - once that boss is dead, your chance is over for the week. The same is true in the Raid Finder. The difference with the Raid Finder will be that if your raid falls apart then you won't find yourself stuck and unable to raid again until the following week just because someone else cleared the lock out. Instead, you'll still have the opportunity to receive loot from any boss you haven't already beaten that week.(Blue Tracker / Official Forums)

    Loot Roll - Update
    As an update, some of you have expressed concerns about how loot rolls will work with regard to class role in the Raid finder.

    I wanted to let you know that we're aware of your concerns on that subject, and we're considering some options to address them. It's unclear at this point whether any of those options will make it into patch 4.3 alongside the Raid Finder though, or whether they're even feasible in the short term. (Blue Tracker / Official Forums)

    Inactive Guild Leader Replacement
    Inactive Guild Master + Inactive Officers
    That would only work if the characters in those ranks were active. If Rank 1 in a guild (the rank right below guild leader) has no active characters within a week of the guild leader being marked as inactive, then then game will open up eligibility to Rank 2. This will continue all the way down to the lowest rank in the guild, if necessary.

    Example: Let's say a guild leader has 5 alts in Rank 1 listed as Officers. No other characters in the guild are in that rank. If the guild leader goes inactive and none of those alts have logged into the game in the past week, then the game will also allow Rank 2 characters to request leadership. If there aren't any active characters in Rank 1 or Rank 2, Rank 3 characters will be eligible. (And so on.) (Blue Tracker / Official Forums)

    Character/Account Activity Tracking
    Is this if the account has not been active or just the character that is the guild leader?

    It's per character, not per account. While we understand that guild leaders may enjoy leveling alts, we still feel that it's reasonable to ask them to log into their characters at least once per month.

    The duration of inactivity isn't final, though. We'll definitely be considering player feedback and may make adjustments before patch 4.3 releases. (Blue Tracker / Official Forums)

    Is there an option to nominate someone preemptively?
    This can be achieved by placing that character at the highest rank below guild leader. If you've already done so, but that rank is shared (meaning, it's occupied with characters you don't feel should be guild leader), then you may wish to create a separate, higher rank for the character you'd like to be your successor. This way, he or she will be given the opportunity to adopt guild leadership in your absence first -- provided, of course, that their character has logged in within a week of you being marked as inactive.

    That's simply a suggestion, though, given current functionality. Many elements of this system are not final, so feedback is absolutely appreciated. Thank you for yours! :) (Blue Tracker / Official Forums)

    Paladin (Forums / Talent Calculator / Skills/Talents)
    Divine Plea doesn't grant a charge of Holy Power (Note: Nop, not bad data-mining)
    Just a quick note, Divine Plea does not generate Holy Power (in the absence of the Protection talent, Shield of the Templar). This is either a bug or bad data-mining.

    Please consider this an attempt to set the record straight. We really don't want players to feel like they were nerfed when this change (which was never actually made) was apparently reverted (even though it never existed to begin with). (Blue Tracker / Official Forums)

    Warlock (Forums / Talent Calculator / Skills/Talents)
    Doomguard "Nerf" on PTR
    In 4.3, we have fixed the bug that caused the Doomguard to benefit too much from mastery. We have buffed Demonology warlocks to compensate. Also note that we have not yet completed our balance adjustments for 4.3 so what you've seen in the patch notes are mostly of a mechanical nature.

    That said, we think balance is in a good place overall, so anyone expecting huge pendulum swings will probably be disappointed. (Blue Tracker / Official Forums)
    Last edited by Boubouille; 2011-10-04 at 11:43 AM.

  2. #2
    Old God endersblade's Avatar
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    Quote Originally Posted by Boubouille View Post
    Chaos Orbs in patch 4.3
    Originally Posted by Kaivax (Blue Tracker / Official Forums)
    We have just made the following change in the PTR:

    In 4.3, Chaos Orbs are no longer soulbound! Everyone will be able to roll on new orbs that drop, and any existing chaos orbs will become tradeable.
    About freaking time!

  3. #3

  4. #4
    Bloodsail Admiral _Fire_'s Avatar
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    Good change imo

  5. #5
    The Patient Racerover's Avatar
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    Saw that coming.

  6. #6
    Thought this was going to happen back in 4.2 Better late than never I suppose.

  7. #7
    they were soulbound for too long

  8. #8
    Quote Originally Posted by endersblade View Post
    About freaking time!
    Now my engineer will actually have something useful to do with 3 stacks of orbs....

    Mail them to my blacksmith!!

  9. #9
    Titan Yunru's Avatar
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    Aleluja--no more need to run shitty heroics.

  10. #10
    This change was and still is unnecessary. Non-crafters have no purpose for having Chaos Orbs.

  11. #11
    The Lightbringer GKLeatherCraft's Avatar
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    Quote Originally Posted by Isolyphic View Post
    This change was and still is unnecessary. Non-crafters have no purpose for having Chaos Orbs.
    Apart from needing them for items to be crafted....

  12. #12
    Hell. It's about time.

  13. #13
    Thank God, about time. Now those 30-or-so orbs I have on my engineer can finally be used for something!

  14. #14
    Quote Originally Posted by Isolyphic View Post
    This change was and still is unnecessary. Non-crafters have no purpose for having Chaos Orbs.
    Having Firelands recipes on your main and orbs on your alt that doesn't run Firelands or Molten Front dailies is kinda annoying, though.

  15. #15
    Immortal Evolixe's Avatar
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    Didn't they tell they wanted to do this like... before 4.1? -_-

  16. #16
    The Patient Enhanced's Avatar
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    Woop 78 Chaos Orbs to sell...@ Isolyphic, many crafters like Engineers have them and don't need them also, it allows for players to gather 100% base mats for craftables now. So there is a need imo.

  17. #17
    yay now non-crafters can steal crafters orbs! :P

  18. #18
    Deleted
    Finnaly... Will be able to use my 40'ish Orbs to craft stuff for my Alts, hurray... Oh wait outdated gear. Good job Blizzard.

  19. #19
    Deleted
    As a hardmode raider and a crafter, I can only welcome warmly this change

  20. #20
    Quote Originally Posted by Isolyphic View Post
    This change was and still is unnecessary. Non-crafters have no purpose for having Chaos Orbs.
    Except for the part where they can save money on a crafted item by having all their matts already
    Quote Originally Posted by Dominating View Post
    I wish Blizzard would realize that adding features designed to achieve convenience for players in turn make this game more of a job

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